Ferrite: | 23000 |
Bioptics: | 19000 |
Niodes: | 125 |
When the Hegemony forces overran and razed the original monastery on Tsiun-ξ back in the mid `60s, not everything was lost. One of the senior monks was undergoing treatment for a rare condition on another planet, and many of the acolytes was on a pilgrimage to the top of Mount Koji on the other end of the large island. Four years after the strike these were the nucleus around which a new monastery were built and the ancient knowledge began to be teached yet again. The shogunate civil war saw the monastery ending up at the Sengakuji side of the border, and when the first Guardians were brought back they started research on how to make such powerful Mechs.
The critical resources needed for the actual building wasn't available at the time, but the Prince of Flowers had plans in motion to get them. Where the resources came from, and who gathered them is a state secret, but the needed material was delivered and the actual construction of the Kami,( land spirit,) could begin.
Statistical Readout | |
---|---|
Tonnage | 105 |
Armor Points | 295 |
Start Weapons | 13 |
Min Level | 149 |
Min Heavy Skill | 65 |
Levels/Weapon | 3 |
Manufacturer | Star Factories |
Bonuses | |
---|---|
Build | Speed - 35 |
Build | Precision (5) |
Build | Dodge (2) |
Build | Fire Damage + 5% |
Build | Splash 1% |
Level 3 | + 1 Weapon Slot |
Level 5 | Fire Damage + 4% |
Level 6 | Speed + 3 |
Level 6
+ every 3 levels |
+ 1 Weapon Slot |
Level 9 | + 1 Engine Slot |
Level 12 | Precision (2) |
Level 15 | Dodge (2) |
Level 17 | Fire Damage + 4% |
Level 18 | + 1 Chassis Slot |
Level 21 | Wide Fork 3% |
Level 24 | Splash 2% |
Level 26 | Fire Damage + 5% |
Level 27 | + 1 Shield Slot |
Level 29 | Fire Damage + 4% |
Level 30 | 1.5X Damage 5% |
Level 33 | 3X Damage 3% |
Level 36 | + 1 Cockpit Slot |
Level 39 | Speed + 3 |
Level 41 | Fire Damage + 4% |
Level 42 | Precision (2) |
Level 45 | + 1 Engine Slot |
Level 48 | Splash Shield 12% |
Level 50 | Fire Damage + 5% |
Level 51 | Shield (5) |
Level 53 | Fire Damage + 4% |
Level 54 | + 1 Shield Slot |
Level 57 | Splash 2% |
Level 60 | Slow (4) |
Level 63 | + 1 Chassis Slot |
Level 65 | Fire Damage + 4% |
Level 66 | Speed + 3 |
Level 69 | Precision (2) |
Level 72 | + 1 Cockpit Slot |
Level 75 | Wide Fork 3% |
Level 77 | Fire Damage + 4% |
Level 78 | Dodge (2) |
Level 81 | + 1 Engine Slot |
Level 84 | 1.5X Damage 5% |
Level 87 | Splash 2% |
Level 89 | Fire Damage + 4% |
Level 90 | + 1 Chassis Slot |
Level 93 | Precision (2) |
Level 96 | Speed + 3 |
Level 99 | + 1 Shield Slot |
Level 100 | Fire Damage + 3% |
Level 101 | Fire Damage + 4% |
Level 102 | 3X Damage 3% |
Level 105 | Fork Shield 12% |
Level 108 | + 1 Cockpit Slot |
Level 111 | 1.5X Damage 5% |
Level 112 | Fire Damage + 4% |
Level 114 | Splash 2% |
Level 117 | + 1 Engine Slot |
Level 120 | Precision (2) |
Level 123 | Wide Fork 3% |
Level 125 | Fire Damage + 4% |
Level 126 | + 1 Chassis Slot |
Level 129 | Speed + 3 |
Level 132 | Precision (2) |
Level 135 | + 1 Cockpit Slot |
Level 137 | Fire Damage + 4% |
Level 138 | Dodge (2) |
Level 141 | 1.5X Damage 5% |
Level 144 | + 1 Shield Slot |
Level 147 | Wide Fork Shield 12% |
Level 148 | Fire Damage + 4% |
Level 150 | Splash 2% |
Level 153 | + 1 Engine Slot |
Level 156 | 3X Damage 3% |
Level 159 | Speed + 3 |
Level 161 | Fire Damage + 4% |
Level 162 | + 1 Cockpit Slot |
Level 165 | Precision (2) |
Level 168 | Trample Shield 12% |
Level 171 | + 1 Engine Slot |
Level 173 | Fire Damage + 4% |
Level 174 | 3X Damage 3% |
Level 177 | Splash 2% |
Level 180 | + 1 Chassis Slot |
Level 183 | Speed + 3 |
Level 185 | Fire Damage + 4% |
Level 186 | 1.5X Damage 5% |
Level 189 | + 1 Shield Slot |
Level 192 | Precision (2) |
Level 195 | Dodge (2) |
Level 197 | Fire Damage + 4% |
Level 198 | + 1 Cockpit Slot |
Level 201 | Wide Fork 3% |
Level 204 | Splash 2% |
Level 207 | + 1 Engine Slot |
Level 209 | Fire Damage + 4% |
Level 210 | Precision (2) |
Level 213 | Speed + 3 |
Level 216 | + 1 Chassis Slot |
Level 219 | 1.5X Damage 5% |
Level 221 | Fire Damage + 4% |
Level 222 | Shield (5) |
Level 225 | + 1 Cockpit Slot |
Level 228 | Dodge (2) |
Level 231 | 3X Damage 3% |
Level 233 | Fire Damage + 4% |
Level 234 | + 1 Engine Slot |
Level 237 | Speed + 3 |
Level 240 | Precision (2) |
Level 243 | + 1 Chassis Slot |
Level 245 | Fire Damage + 4% |
Level 246 | 1.5X Damage 5% |
Level 249 | Shield (5) |
Level 250 | Fire Damage + 5% |
Level 252 | + 1 Cockpit Slot |
Level 255 | Speed + 3 |
Level 258 | Fire Damage + 2% |
Level 261 | Speed + 1 |
Level 264 | Precision (1) |
Level 267 | Dodge (1) |
Level 270 | Fire Damage + 2% |
Level 273 | Wide Fork 1% |
Level 276 | Splash 1% |
Level 279 | Fire Damage + 2% |
Level 282 | Fire Damage + 2% |
Level 285 | 1.5X Damage 2% |
Level 288 | 3X Damage 1% |
Level 291 | Speed + 1 |
Level 294 | Fire Damage + 2% |
Level 297 | Precision (1) |
Level 300 | + 1 Shield Slot |
Level 301 | Splash Shield 5% |
Level 303 | Fire Damage + 2% |
Level 306 | Shield (2) |
Level 309 | Fire Damage + 2% |
Level 312 | Splash 1% |
Level 315 | Slow (2) |
Level 318 | Fire Damage + 2% |
Level 321 | Speed + 1 |
Level 324 | Precision (1) |
Level 327 | Wide Fork 1% |
Level 330 | Fire Damage + 2% |
Level 333 | Dodge (1) |
Level 336 | 1.5X Damage 2% |
Level 339 | Splash 1% |
Level 342 | Fire Damage + 2% |
Level 345 | Precision (1) |
Level 348 | Speed + 1 |
Level 351 | Fire Damage + 1% |
Level 354 | Fire Damage + 2% |
Level 357 | 3X Damage 1% |
Level 360 | Fork Shield 5% |
Level 363 | 1.5X Damage 2% |
Level 366 | Fire Damage + 2% |
Level 369 | Splash 1% |
Level 372 | Precision (1) |
Level 375 | Wide Fork 1% |
Level 378 | Fire Damage + 2% |
Level 381 | Speed + 1 |
Level 382 | Precision (1) |
Level 385 | Fire Damage + 2% |
Level 388 | Dodge (1) |
Level 391 | 1.5X Damage 2% |
Level 394 | Wide Fork Shield 5% |
Level 397 | Fire Damage + 2% |
Level 399 | Splash 1% |
Level 400 | + 1 Chassis Slot |
This is the first ultraheavy Crab Mech. The decision was made after noticing the success of the Humbaba as it gives the Mech both a lower profile and allows its weight to be divided in a way that puts less strain on each leg. The fact that this gives a somewhat more stable firing platform certainly helps steadying the weapons. The six leg configuration also lets it move and turn in ways that would be extremely problematical for a humanoid Mech. A further refinement is the construction of the lowest leg joints. Normally they are folded into spike like points to allow a firm adherence to the ground, but they can be folded out like flower petals to spread the weight better on softer ground. The front pair is even more flexible, and while they are hardly hands, they can be used to pick up and manipulate items. As a last resort, these powerful pinchers are also capable of cutting through an opponents armor.
At the heart of the Mech is the Shoki (Demon) advanced targeting computer. In an interesting departure from normal procedures it have eight independent processors taking all incoming data into consideration before they work together in choosing targets. The miniscule delay while the processors compare chosen targets is considered well worth it as it both gives the optimum firing solution, allows for multi-targeting and have data on the follow up target ready at hand. Each of the processors will eventually have room for an supporting module to further refine how the firepower should be best employed.
The Donryo (Storm Dragon) power plant is another ingenious idea perfectly suited to the Mech. Its immense power production generates quite a bit of heat. Some of it is used to produce additional energy via heat exchangers that is stored in overload capacitors, much of the rest is available to increase the power of its fire weapons by more than four fifths of standard settings. Eventually the plant will have room for eight additional modules.
Defensively the Kami is quite nimble, and its roomy carapace will eventually have room for seven chassis modules. The Hatamoto shielding system is created to handle unpleasant surprises from many quarters, and will when fully operational have room for five shield modules.
Hit one, hit two, hit all.
Hit one, hit two, hit all.
Hit one, hit two, hit all.
Creates an elegant, dancing fire of doom.
Equipped with a nozzle that sprays boiling oil to damage additional attackers.
Equipped with a nozzle that sprays boiling oil to damage additional attackers.
Warning: Fires globs of molten material that stick and burn. That's gonna leave a mark.
Warning: Fires globs of molten material that stick and burn. That's gonna leave a mark.
Warning: Fires globs of molten material that stick and burn. That's gonna leave a mark.
Warning: Fires globs of molten material that stick and burn. That's gonna leave a mark.
If purchased individually, these weapons alone would cost:
23197 Ferrite
17497 Bioptics
526 Crystal
60 Niodes
Ferrite: | 23000 |
Bioptics: | 19000 |
Niodes: | 125 |