Spectre

Ferrite: 28000
Bioptics: 22500
Niodes: 115

As the tonnages of the deployed Mechs went stedily upward, the ruling Council of the Legionares of Galactic Trade gathered for a discussion of policy.

Just using what Mechs they had would lead to stagnation of their forces, and as time passed make them more and more vulnerable, so the question was whether to purchase some of the newer Mech models, or develop a superheavy model of their own.

Statistical Readout
Tonnage 110
Armor Points 320
Start Weapons 14
Min Level 167
Min Heavy Skill 75
Levels/Weapon 3
Manufacturer Star Factories
Bonuses
Build Speed - 30
Build Missile Damage + 20%
Build Fork 5%
Build Splash 5%
Build Wide Fork 6%
Build Slow (5)
Level 2 + 1 Chassis Slot
Level 3 + 1 Weapon Slot
Level 4 Speed + 3
Level 5 + 1 Chassis Slot
Level 6
+ every 3 levels
+ 1 Weapon Slot
Level 7 Missile Damage + 5%
Level 9 + 1 Engine Slot
Level 10 Shield (15)
Level 11 + 1 Shield Slot
Level 13 + 1 Cockpit Slot
Level 14 Speed + 3
Level 15 + 1 Chassis Slot
Level 16 Precision (2)
Level 19 Fork 5%
Level 22 Ice Shield 5%
Level 23 + 1 Cockpit Slot
Level 25 + 1 Engine Slot
Level 31 Missile Damage + 5%
Level 34 Shield (15)
Level 34 + 1 Shield Slot
Level 40 Speed + 3
Level 43 Splash 5%
Level 46 + 1 Engine Slot
Level 46 Fire Shield 5%
Level 50 Slow (6)
Level 50 Wide Fork 4%
Level 52 Dodge (2)
Level 53 + 1 Chassis Slot
Level 55 Missile Damage + 5%
Level 58 Shield (15)
Level 61 Slow (5)
Level 62 + 1 Shield Slot
Level 66 + 1 Chassis Slot
Level 69 Slow (2)
Level 72 + 1 Engine Slot
Level 75 Speed + 3
Level 76 + 1 Cockpit Slot
Level 78 Missile Damage + 5%
Level 80 + 1 Shield Slot
Level 81 Shield (15)
Level 84 + 1 Chassis Slot
Level 86 Precision (2)
Level 88 Fork 5%
Level 90 Shield (15)
Level 90 + 1 Engine Slot
Level 92 + 1 Shield Slot
Level 96 Missile Damage + 5%
Level 98 Laser Shield 5%
Level 102 + 1 Shield Slot
Level 102 Speed + 3
Level 104 Splash 5%
Level 106 Shield (15)
Level 108 + 1 Chassis Slot
Level 110 Dodge (2)
Level 112 Missile Damage + 5%
Level 114 Missile Shield 5%
Level 114 + 1 Engine Slot
Level 118 + 1 Cockpit Slot
Level 118 Speed + 3
Level 126 Precision (3)
Level 126 + 1 Chassis Slot
Level 128 Missile Damage + 5%
Level 130 Slow (2)
Level 130 + 1 Engine Slot
Level 134 + 1 Cockpit Slot
Level 138 Fork 5%
Level 141 Proj. Shield 5%
Level 146 Speed + 3
Level 148 Missile Damage + 5%
Level 150 Shield (15)
Level 150 Wide Fork 4%
Level 152 + 1 Engine Slot
Level 156 Splash 5%
Level 158 Ice Shield 5%
Level 164 + 1 Cockpit Slot
Level 164 Missile Damage + 5%
Level 166 Shield (15)
Level 171 Speed + 3
Level 177 Laser Shield 5%
Level 179 + 1 Shield Slot
Level 183 Precision (3)
Level 186 Missile Damage + 5%
Level 189 Shield (15)
Level 195 Dodge (2)
Level 198 Fork 5%
Level 200 Slow (5)
Level 200 Wide Fork 4%
Level 201 Fire Shield 5%
Level 207 Speed + 3
Level 210 Missile Damage + 5%
Level 213 Shield (15)
Level 222 Splash 5%
Level 225 Missile Shield 5%
Level 232 Missile Damage + 5%
Level 234 Shield (15)
Level 242 Proj. Shield 5%
Level 246 Precision (3)
Level 248 Missile Damage + 5%
Level 250 Shield (15)
Level 256 Fork 5%
Level 258 Slow (2)
Level 264 Missile Damage + 5%
Level 266 Shield (15)
Level 270 Dodge (2)
Level 272 Splash 5%
Level 274 Shield (15)
Level 300 Wide Fork 4%
Level 300 Shield (25)

As they already had a galaxy class R&D establishment, and none of the newest models was exactly what they were looking for, they decided to make a new model. Besides. Revenue in from sale of Mechs, was much prefered to Revenue out for purchase of Mechs.

The design team was given the task of creating a Mech that had top protection, could handle multiple opponents and be useable in the Ffeld without needing months of upgrading first.

Drawing on the two latest successful designs, the Onyx and the Spitfire, the Legionnaires design team came up with a Mech that blended the best of the two of them into a truly formidable force.

Even though all Mechs are configured for combat as they leave the factory, most Commanders want to get some upgrading done before new Mechs are integrated into an existing formation.

This especially holds true for the higher licenced Commanders and the heaviest of Mechs, as the violence of the battlefield leaves factory-fresh units at a severe disadvantage due to weak or nonexisting protecition.

The Spectre however is created to be reasonably survivable from an early point. After just four upgrades a Commander can add two Chasis modules to the Mech, and depending on what modules are chosen this gives it reasonable odds of taking on for instance a 65 ton Buchis who have gotten ten times as many upgrades

As the name indicates the Spectre is a stalker. Much effort went into creating its dual purpose defensive suite, the Rowler.
It has two modes, Pursuit and Guarding.
The first mode is the P-Rowler. Special foot actuators let it move through terrain giving off a seismic signature belonging to any Mech it choses down towards half its own tonnage. Active camouflage and fake emission signatures help to back up this duplicity until its prey is well within engagement range.

At that point the duplicity is dropped, and the protective G-Rowler mode is brought to life. Using a combination of audio and electronic emissions it disturbs the opponents targeting solutions. The Rowler can fully developed be further enhanced by eight additional modules.

To power the Spectre, many of the best features of the Onyx` Daemon powerplant and the Spitfires Cogwerk Stirling Cycle were crammed into the new Black Tulip powerplant.

Forgoing the much used overload capacitators, much energy is instead shifted into boosters for the Missile launchers. This assures any missile salvo launched from the Spectre will deliver damage nearly up to twice of what is standard.

While the Spectre can get up to a decent speed unaided, the Black Tulip powerplant will eventually have room to accommodate eight additional engine modules, increasing the speed enough to let the Spectre keep up with all but the fastest Mechs.

The crowning piece of the Spectre however is its powerful Gemini A.I.

Taking a leaf from the Spitfires Sagittarius A.I. It keeps an eye out for opponents standing close enough to be engulfed in the same salvo. The Onyx`s Black Lotus A.I. gave inspiration to the use of Anti-Mech software, and the Lishte program will cause a noticeable degradation in any opponents firing speed. However the main inspiration from the Black Lotus was in the multitargeting solutions.

The Spectre has the highest odds of any known Mech to achieve a line shattering Wide Fork. About two out of nine hits will engulf the whole line of opponents.

When one also consider that both the Splash and the Fork algorithms will engage the prime targets neighbours 3 times out of ten each, the lethality of the Spectre is brought into stark focus.

Here it is a question if it isn't actually safer to be the Spectre`s Prime target than to be in the vicinity of it.

Of course, being the primary target have a serious drawback. Even if one should survive the hit, the Spectre`s insiduious viruses will have slipped into the target Mechs data streams. As the most effective virus package so far made for the BFM/UHM classes, they will reduce the speed of any return fire towards an inefective crawl.

To achieve these hits, the Gemini A.I. also have an standard target finding mode to get a lock on in the first place. While it is pretty good unaugmented, its targeting solutions will get much better when connected to the additional six modules it can support.

Acknowledging the need for serious defenses, the Spectre also devotes a significant percentage of its energy flow towards shielding.

It has the strongest general shields so far made, more than 50% more effective than what its closest competitor, the Xhango have.

But that is not all.

The Harmonic Jamming Shield will by itself degrade all incoming direct fire by 10%, and it will eventually have room for another seven shielding modules, making the Spectre one of the best protected Mechs in existence.

No Mech, at least none of the bigger Mechs, is complete without room for some serious mission dependent alterations. The Spectre have some inherent Dodge already, and this might easily be increased toward the maximum effectiveness by a judicious selection of chasis modules. The Spectre will eventually have room for up to eight of them.

Legendary Pilots

  • Larry Vandervort

    Larry Vandervort

    Larry Vandervort of Clan Brotherhood of Arcane Dragons is known for two qualities that are valued in any clanmate; unwavering loyalty and being a fierce competitor. Whether in a Clan Wars or King of the Mountain contests Larry can be found in the center of it. His competitive nature has led to him into battle at the controls of everything from light scouts to the heaviest of superheavy mecha. Not surprising this willingness to battle anytime, anywhere and driving anything has netted him a fine collection of medals and awards with his Rainbow formations and in single type of mecha events. No matter if it is his Spectre or something else required for a specific mission, when you encounter Larry you can rest assured he will be in the middle of the action, getting the job done.

Armament

Spectre comes fully equiped with:

140

114

Pride Swarm

ELITE

Pride Swarm

Wide Fork 10%

Precision (5)

“They shall boast of their great numbers, and it will be their undoing”

140

114

Pride Swarm

ELITE

Pride Swarm

Wide Fork 10%

Precision (5)

“They shall boast of their great numbers, and it will be their undoing”

140

114

Pride Swarm

ELITE

Pride Swarm

Wide Fork 10%

Precision (5)

“They shall boast of their great numbers, and it will be their undoing”

94

105

Quatuor Missiles

COMMON

Quatuor Missiles

Splash 15%

Omnidirectional for maximum battlefield coverage.

94

105

Quatuor Missiles

COMMON

Quatuor Missiles

Splash 15%

Omnidirectional for maximum battlefield coverage.

90

104

Amnesia Torpedo

COMMON

Amnesia Torpedo

3X Damage 7%

The ultimate in fire-and-forget missile technology. Direct hits are devastating.

90

104

Amnesia Torpedo

COMMON

Amnesia Torpedo

3X Damage 7%

The ultimate in fire-and-forget missile technology. Direct hits are devastating.

80

100

Retribution

COMMON

Retribution

Fork 10%

The hour has come for retribution... heads are going to roll.

80

100

Retribution

COMMON

Retribution

Fork 10%

The hour has come for retribution... heads are going to roll.

80

100

Retribution

COMMON

Retribution

Fork 10%

The hour has come for retribution... heads are going to roll.

80

100

Retribution

COMMON

Retribution

Fork 10%

The hour has come for retribution... heads are going to roll.

30

85

Large Fury

COMMON

Large Fury

Splash 4%

The ultimate commodity module for suppression fire, this is standard issue for every Illyrian Centurion.

30

85

Large Fury

COMMON

Large Fury

Splash 4%

The ultimate commodity module for suppression fire, this is standard issue for every Illyrian Centurion.

30

85

Large Fury

COMMON

Large Fury

Splash 4%

The ultimate commodity module for suppression fire, this is standard issue for every Illyrian Centurion.

If purchased individually, these weapons alone would cost:
27160 Ferrite
20708 Bioptics
657 Crystal
15 Niodes

 

Buy a Spectre

Ferrite: 28000
Bioptics: 22500
Niodes: 115