Ferrite: | 30100 |
Bioptics: | 25050 |
Niodes: | 115 |
Project Penner, as it became to be known, was the brainchild of long time mecha pilot, Mark Penner. Years, even decades, of data collected from the battlefields of the galaxy and analyzed through the eyes of first-hand experience led to the design of this Ultra Heavy Mecha.
It began rather humbly as a series of sketches, doodles, “what ifsâ€, and “wouldn’t it be nice to have†ideas added into after action reports and mission evaluations.
Statistical Readout | |
---|---|
Tonnage | 110 |
Armor Points | 320 |
Start Weapons | 12 |
Min Level | 170 |
Min Heavy Skill | 75 |
Levels/Weapon | 2.5 |
Manufacturer | Star Factories |
Bonuses | |
---|---|
Build | 1.3X Damage 5% |
Build | Proj. Damage + 10% |
Build | Speed - 25 |
Level 2 | Shield (10) |
Level 3 | + 1 Weapon Slot |
Level 4 | 1.5X Damage 5% |
Level 5 | + 1 Weapon Slot |
Level 6 | + 1 Cockpit Slot |
Level 8 | Proj. Damage + 10% |
Level 8 | + 1 Weapon Slot |
Level 10
+ every 2.5 levels |
+ 1 Weapon Slot |
Level 10 | Speed + 2 |
Level 12 | Reflect 1% |
Level 16 | + 1 Engine Slot |
Level 20 | Precision (2) |
Level 22 | Shield (10) |
Level 24 | 2X Damage 5% |
Level 26 | + 1 Chassis Slot |
Level 28 | Proj. Damage + 7% |
Level 30 | Speed + 2 |
Level 32 | Reflect 1% |
Level 34 | 3X Damage 5% |
Level 36 | + 1 Shield Slot |
Level 38 | Crit-Kill 2% |
Level 40 | Dodge (2) |
Level 42 | Shield (10) |
Level 44 | 1.3X Damage 5% |
Level 46 | + 1 Cockpit Slot |
Level 48 | Proj. Damage + 7% |
Level 50 | Speed + 2 |
Level 52 | Reflect 1% |
Level 54 | 1.5X Damage 5% |
Level 56 | + 1 Engine Slot |
Level 62 | Shield (10) |
Level 66 | + 1 Chassis Slot |
Level 68 | Proj. Damage + 7% |
Level 70 | Speed + 2 |
Level 72 | Reflect 1% |
Level 74 | 2X Damage 5% |
Level 76 | + 1 Shield Slot |
Level 78 | Crit-Kill 2% |
Level 80 | Precision (2) |
Level 82 | Shield (10) |
Level 84 | 3X Damage 5% |
Level 86 | + 1 Cockpit Slot |
Level 88 | Proj. Damage + 6% |
Level 90 | Speed + 2 |
Level 92 | Reflect 1% |
Level 94 | 1.3X Damage 5% |
Level 96 | + 1 Engine Slot |
Level 100 | Dodge (2) |
Level 100 | Med-Bot (1) |
Level 102 | Shield (10) |
Level 104 | 1.5X Damage 5% |
Level 106 | + 1 Chassis Slot |
Level 108 | Proj. Damage + 6% |
Level 110 | Speed + 2 |
Level 112 | Reflect 1% |
Level 116 | + 1 Shield Slot |
Level 122 | Shield (10) |
Level 124 | 2X Damage 5% |
Level 126 | + 1 Cockpit Slot |
Level 128 | Proj. Damage + 5% |
Level 130 | Speed + 2 |
Level 132 | Reflect 1% |
Level 134 | 3X Damage 5% |
Level 136 | + 1 Engine Slot |
Level 140 | Precision (2) |
Level 142 | Shield (10) |
Level 144 | 1.3X Damage 5% |
Level 146 | + 1 Chassis Slot |
Level 148 | Proj. Damage + 5% |
Level 150 | Speed + 2 |
Level 152 | Reflect 1% |
Level 154 | 1.5X Damage 5% |
Level 156 | + 1 Cockpit Slot |
Level 158 | Crit-Kill 2% |
Level 162 | Shield (10) |
Level 166 | + 1 Engine Slot |
Level 168 | Proj. Damage + 5% |
Level 170 | Speed + 1 |
Level 176 | + 1 Shield Slot |
Level 180 | Med-Bot (1) |
Level 186 | + 1 Cockpit Slot |
Level 189 | Reflect 1% |
Level 191 | 2X Damage 5% |
Level 196 | + 1 Engine Slot |
Level 198 | Precision (2) |
Level 200 | Shield (10) |
Level 202 | 3X Damage 5% |
Level 206 | + 1 Chassis Slot |
Level 207 | Proj. Damage + 5% |
Level 209 | Speed + 1 |
Level 211 | Reflect 1% |
Level 213 | 1.3X Damage 5% |
Level 216 | + 1 Shield Slot |
Level 218 | Crit-Kill 2% |
Level 222 | Shield (10) |
Level 224 | 1.5X Damage 5% |
Level 226 | + 1 Cockpit Slot |
Level 229 | Proj. Damage + 5% |
Level 231 | Speed + 1 |
Level 233 | Reflect 1% |
Level 236 | + 1 Engine Slot |
Level 240 | Med-Bot (1) |
Level 242 | Precision (2) |
Level 244 | Shield (10) |
Level 246 | + 1 Chassis Slot |
Level 246 | 2X Damage 5% |
Level 251 | Proj. Damage + 5% |
Level 253 | Speed + 1 |
Level 255 | Reflect 1% |
Level 256 | + 1 Shield Slot |
Level 257 | 3X Damage 5% |
Level 266 | + 1 Cockpit Slot |
Level 266 | Shield (10) |
Level 268 | 1.3X Damage 5% |
Level 273 | Proj. Damage + 5% |
Level 275 | Speed + 1 |
Level 276 | + 1 Engine Slot |
Level 277 | Reflect 1% |
Level 279 | 1.5X Damage 5% |
Level 284 | Med-Bot (1) |
Level 286 | + 1 Chassis Slot |
Level 286 | Precision (2) |
Level 288 | Shield (10) |
Level 295 | Proj. Damage + 5% |
Level 297 | Speed + 1 |
Level 299 | Reflect 1% |
Level 301 | 2X Damage 5% |
Level 306 | Crit-Kill 2% |
Level 308 | Dodge (2) |
Level 310 | Shield (10) |
Level 312 | 3X Damage 5% |
Level 317 | Proj. Damage + 5% |
Level 319 | Speed + 1 |
Level 328 | Shield (5) |
Level 349 | 1.5X Damage 2% |
Level 350 | + 1 Shield Slot |
Level 362 | Proj. Damage + 5% |
Level 383 | Speed + 1 |
Level 398 | Reflect 1% |
Level 400 | + 1 Chassis Slot |
Over the years it became more of an outline for some possible modifications to existing design to eventually a full fledged blueprint of its own. While the theory of this new fighting machine was sound Mark, or even his entire clan, did not possess the necessary heavy manufacturing equipment to construct such a machine. As it happens, as these things usually do, Mark was waiting to meet a representative from the Schwarzbär Collective in the Illyrian Hegemony about a possible job and was working on some details in his notes. So engrossed in his work he did not notice the approach of his prospective client until the representative who had arrived and was observing offered a bit of advice on the placement of a piece of equipment. The rest, as they say, was history. After some negotiations about production and the like the Schwarzbär Collective quickly began retooling one of their assembly plants for the production of the Penner Mecha.
The Ultra Heavy Mecha is designed around ultra heavy firepower. It relies on the rapid rate of fire that is prevalent in Projectile weapons systems as its primary focus. To maintain this high volume the Penner was designed to support the most rapid advancement of weapon system support of any mecha to date. As the mecha is upgraded the A.I. will be able to control an additional weapon every 2.5 levels on average. The rapid increase of weapons keeps in line with the overwhelming firepower focus of the Penner. Even the factory installed weapons are designed to make the Penner a serious threat as it walks off the assembly line. A Nightmare Device cannon is mounted as the primary weapon along with a Whirling Barrels. These massive guns have a pair of Battleship Turrets to back them up.
The A.I. constructed for this mecha is the Obsidian Omega. It too, focuses on Projectile weapons. Fully upgraded it will enhance the output of cannon type weapons by just shy of a 100 percent increase. Target analysis scans for weakened armor plating or exposed joints to exploit with precision fire. A 12% boost to hit an enemy mecha adds to solid a baseline of 10% Crit-kill built in to the cockpit. Both of these factors can easily be enhanced with the additional equipment that can be placed in the eight slots provided.
Being the first Ultra Heavy Mecha, not to mention the first Niodes design, constructed by Schwarzbär an entirely chassis was required for the project. The Black Bear type 7 Thunderwalker was developed for the project. This extremely durable chassis design provides ample room for the massive power plant without the need to short the design of shielding or other modules such as the five Msd-Bot units integral to the inner workings of the Penner. It is also built of a magnetically neutral alloy to defeat some types of targeting locks thereby enhancing the Dodge capability of the mecha. Seven hardpoints are included for the installation of additional equipment.
The Shielding included for the basic design begins with multiple shield pods mounted around the Chassis. Fully upgraded these will absorb 150 points of damage from any source. As a countermeasure Reflect Shield units will return 14% of all incoming fire back at its foes. Six ports for heavy shielding modules give the mecha the capability of mounting a full pentagram of overlapping shield types. This configuration reduces any vulnerabilities from any one shield type and still leaves a place for an addition module as may be required by missions.
A Nueranium Generator powers the Penner at Speeds approaching combat optimal, once it is fully upgraded. Fully eight additional modules can be added to further increase the Speed of the mecha. The Nueranium Generator is also well equipped with multiple banks of overload modules to direct excess power to the weapons systems. With each rated at 30% the Penner will see 1.3X, 1.5X, 2X, and 3X overload singly and in varying combinations at frequent intervals.
The Penner mecha bears its namesake’s omega device proudly on its shoulder as a badge of honor. There is no doubt this machine will dominate the battlefield for generations to come.
As of Today a new legend s being told around the Mecha Galaxy. KiloToneRecoil has become renowned as a legendary pilot of the 110 ton Penner Class Mecha. In the hands of a pilot like KTR the core attributes of the Penner - brutal firepower, significant upgrades to projectile power, and an empowering instant critical kills to all attacks - all reach their fullest potential. At that full potential the Penner is a machine built overwhelming damage and destruction; attributes that have left many a pilot defeated before they were even aware they were in a fight. KTR has used that firepower to see success both for himself, and for his clan. KTR has been a pilot for about as long as they kept records of pilots. Debuting at the 11th Clan Wars, KiloToneRecoil made sure to leave a blood impression on his opponents. In particular, KRT has established himself as a leader in the mecha universe. The leader of the the clan Brotherhood - BlackWatch, KiloTonRecoil is used to the burdens, and the glories, of leadership. When recounting his activities with the Brotherhood-BlackWatch, KTR speaks of them the as a second family, one he has helped grow. Starting as a clan predominantly achieving silver level victory, KTR has helped them evolve and achieve over galactic decades, and whether the slings and arrows of friendly departures, as well as dangerous deceits. Now the clan routinley finds itself winning the gold. A fighting unit for over 8 years, one thing is certain, the legend of both KiloToneRecoil and his clan will continue to grow throughout the galaxy.
No escape. Nowhere to hide. It’s worse than your enemies can imagine.
This versatile cannon can use improvised matter as ammo. Fire fast, reloads faster.
Ancient design, ultramodern results
Ancient design, ultramodern results
Vengeance is a dish best served at hypersonic velocity.
Vengeance is a dish best served at hypersonic velocity.
Vengeance is a dish best served at hypersonic velocity.
Even the biggest challengers are going to get leveled by the Leveler.
Even the biggest challengers are going to get leveled by the Leveler.
Even the biggest challengers are going to get leveled by the Leveler.
This cannon's impressive firepower will be a deciding factor in the outcome of your battles.
This cannon's impressive firepower will be a deciding factor in the outcome of your battles.
If purchased individually, these weapons alone would cost:
33902 Ferrite
26227 Bioptics
618 Crystal
72 Niodes
Ferrite: | 30100 |
Bioptics: | 25050 |
Niodes: | 115 |