Rook

Ferrite: 18500
Bioptics: 16000
Niodes: 120

"Hold the line? With a couple of these I'll put them in checkmate!" -- the now famous words from Cog-Marshal Taggart when he saw his first delivery of Rooks.

Statistical Readout
Tonnage 75
Armor Points 175
Start Weapons 10
Min Level 51
Min Heavy Skill 30
Levels/Weapon 5
Manufacturer Star Factories
Bonuses
Build Missile Damage + 5%
Build Speed - 8
Level 3 + 1 Cockpit Slot
Level 4 Laser Shield 4%
Level 5 + 1 Weapon Slot
Level 6 + 1 Chassis Slot
Level 8 Missile Damage + 5%
Level 9 + 1 Engine Slot
Level 10
+ every 5 levels
+ 1 Weapon Slot
Level 11 Speed + 2
Level 12 + 1 Shield Slot
Level 14 Laser Shield 4%
Level 15 + 1 Cockpit Slot
Level 16 Missile Damage + 5%
Level 18 + 1 Chassis Slot
Level 19 3X Damage 5%
Level 21 + 1 Engine Slot
Level 22 Speed + 2
Level 24 Missile Damage + 5%
Level 24 Laser Shield 4%
Level 24 + 1 Shield Slot
Level 27 Shield (8)
Level 27 + 1 Shield Slot
Level 30 + 1 Engine Slot
Level 32 Missile Damage + 5%
Level 33 + 1 Chassis Slot
Level 33 Speed + 2
Level 36 3X Damage 5%
Level 36 + 1 Cockpit Slot
Level 40 Missile Damage + 5%
Level 41 + 1 Cockpit Slot
Level 44 Speed + 2
Level 46 Shield (10)
Level 46 + 1 Chassis Slot
Level 48 Missile Damage + 5%
Level 50 Speed + 10
Level 50 Wide Fork 5%
Level 55 Speed + 2
Level 56 Missile Damage + 5%
Level 60 Crit-Kill 5%
Level 61 + 1 Cockpit Slot
Level 64 Missile Damage + 5%
Level 66 Speed + 2
Level 66 + 1 Chassis Slot
Level 70 Wide Fork 2%
Level 71 + 1 Cockpit Slot
Level 72 Missile Damage + 5%
Level 76 + 1 Engine Slot
Level 77 Speed + 2
Level 80 Missile Damage + 5%
Level 88 Missile Damage + 5%
Level 92 + 1 Cockpit Slot
Level 100 Precision (10)
Level 104 + 1 Chassis Slot
Level 126 + 1 Shield Slot
Level 141 Shield (5)
Level 153 1.6X Damage 5%
Level 156 + 1 Engine Slot
Level 165 Splash Shield 5%
Level 178 1.6X Damage 5%
Level 189 Shield (5)
Level 201 1.6X Damage 5%
Level 213 3X Damage 5%
Level 226 1.6X Damage 5%
Level 237 Shield (6)
Level 249 1.6X Damage 5%
Level 250 + 1 Cockpit Slot
Level 274 1.6X Damage 5%
Level 286 Shield (6)
Level 297 Wide Fork 3%
Level 300 + 1 Chassis Slot
Level 300 Laser Shield 2%
Level 304 Missile Damage + 2%
Level 310 Speed + 2
Level 317 Laser Shield 2%
Level 321 Missile Damage + 2%
Level 324 3X Damage 2%
Level 329 Speed + 2
Level 336 Laser Shield 2%
Level 340 Missile Damage + 2%
Level 344 Shield (4)
Level 350 + 1 Shield Slot
Level 351 Missile Damage + 2%
Level 357 Speed + 2
Level 366 3X Damage 2%
Level 369 Missile Damage + 2%
Level 373 Speed + 2
Level 379 Shield (5)
Level 383 Missile Damage + 2%
Level 386 Wide Fork 2%
Level 395 Speed + 2
Level 399 Speed + 2
Level 400 + 1 Engine Slot

The Rook is a beast. It is the first mech built with a "wide fork," allowing it to quickly deliver explosive ordinance across an enemy's entire front line. It can also withstand massive damage and survive, thanks to its bulky uthorium armored plating and Viridel shielding. It can rip apart whole squads of mechs and the surrounding environment in one blow. The Rook has been used to break sieges and as castle-like bastions in the battle line. It has been the agent of many a turning point in key battles on the Cogwerk periphery.

This 75-ton machine has heavier armor than the Bishop, so it is slower to maneuver. However, this is a reasonable trade-off for additional protection, especially against lasers.

The design team developed a way to stabilize the mech when shooting through special extendable braces. This allows The Rook to absorb the recoil of firing all its missiles in one devastating alpha strike. Combined with elite fire control systems, these braces give high targeting accuracy for missiles. The Rook has massive magazines for its missile racks and high-speed feed systems allowing for incredibly high rates of fire.

The fire control system deserves special attention. No expense was spared here. Not only is the system capable of engaging multiple targets, but it can quickly shift targets as they are destroyed - even while missile are in flight. The system can assess and prioritize targets at the same incredibly rapid pace that the Rook can dish out its missiles. The biggest problem with the system is simple data overload. It takes time and experience before the pilot can use all these features to their fullest extent.

The Rook is one of the few mechs built solely as a missile weapons platform. The three primary missile systems (the AHI, the T9 berserker, and the Tandem Bomb) are more affectionately known by field commanders as the 'Hurricane,' 'Typhoon,' and 'Tornado,' respectively. These are enormously effective against concentrations of opposition forces, regardless of their composition. Death Head and S2A missiles round out the Rook's on-board armament, equally devastating in their own right, but with a narrower area of effect.

The Rook has another property which endears it to field commanders: it spends more time in the fight and less in the shop, built on the frame of a mech that has a long record of service as a workhorse on mining colonies. it is easily maintained, resupplied, and repaired, even in the field. An added feature is that replacement parts are readily available, and a wide variety of weapons can be attached to the frame.

The Rook is more expensive than the Bishop, but the results it has shown on the battlefield prove its value. In the field, a pair of Bishops supported by a pair of Rooks has successfully decimated much larger Hegemony forces.

Legendary Pilots

  • Jenna Deen -- Jenna earned a rough, tough reputation after someone called her Rook 'stocky.' As that pilot left to go on medical leave for nose reconstruction, Jenna yelled after him "It's the size of the payload that counts!"

  • Mike "Benefactor" McClusky -- McClusky is famous for working with squads of light mechs. His usual MO is for his Rook to tear open formations, allowing the faster mechs to sweep through the gaps and decapitate enemy leadership.

Armament

Rook comes fully equiped with:

95

90

AHI Missile

ELITE

AHI Missile

Fork 80%

A wide area weapon designed to pummel whole swaths of a battlefield.

90

91

Tandem Bomb

ELITE

Tandem Bomb

Wide Fork 10%

Spreading holiday cheer. EVERYWHERE.

70

99

T11 Berserker

ELITE

T11 Berserker

Fork 55%

These missiles fire in tandem and can engulf two mecha in fiery doom with a single shot.

48

98

Death Head

COMMON

Death Head

Splash 4%

Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.

48

98

Death Head

COMMON

Death Head

Splash 4%

Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.

48

98

Death Head

COMMON

Death Head

Splash 4%

Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.

48

98

Death Head

COMMON

Death Head

Splash 4%

Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.

48

98

Death Head

COMMON

Death Head

Splash 4%

Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.

42

90

S2A Missile

COMMON

S2A Missile

Splash 2%

Surface to air missiles designed in the beginning of Mecha development.

42

90

S2A Missile

COMMON

S2A Missile

Splash 2%

Surface to air missiles designed in the beginning of Mecha development.

If purchased individually, these weapons alone would cost:
16502 Ferrite
10855 Bioptics
270 Crystal
96 Niodes

 

Buy a Rook

Ferrite: 18500
Bioptics: 16000
Niodes: 120