Ferrite: | 8000 |
Bioptics: | 7000 |
Niodes: | 110 |
After their first encounter with an Ambershard Stalker swarm, the Legionnaires of Galactic Trade concluded that it was time to add a hard hitting mecha with an offensive focus to their arsenal. They designed the Spitfire to complement the sturdy Ammonite and defensive Hoplite they often deploy as escorts for their wide ranging trade missions across the known galaxy.
Statistical Readout | |
---|---|
Tonnage | 70 |
Armor Points | 165 |
Start Weapons | 8 |
Min Level | 41 |
Min Heavy Skill | 25 |
Levels/Weapon | 4 |
Manufacturer | Legionnaires of Galactic Trade |
Bonuses | |
---|---|
Build | Missile Damage + 5% |
Build | Speed - 4 |
Level 2 | 1.5X Damage 5% |
Level 2 | + 1 Cockpit Slot |
Level 3 | Proj. Damage + 4% |
Level 4 | Missile Damage + 3% |
Level 4 | + 1 Weapon Slot |
Level 4 | + 1 Chassis Slot |
Level 6 | Ice Damage + 3% |
Level 7 | + 1 Engine Slot |
Level 8 | + 1 Weapon Slot |
Level 9 | Fire Damage + 3% |
Level 10 | + 1 Shield Slot |
Level 11 | Missile Damage + 5% |
Level 12
+ every 4 levels |
+ 1 Weapon Slot |
Level 13 | + 1 Engine Slot |
Level 13 | Fork 3% |
Level 14 | Speed + 3 |
Level 15 | 1.5X Damage 3% |
Level 16 | + 1 Cockpit Slot |
Level 18 | Missile Damage + 3% |
Level 19 | Speed + 3 |
Level 21 | 1.5X Damage 4% |
Level 22 | + 1 Chassis Slot |
Level 23 | Missile Damage + 5% |
Level 26 | + 1 Shield Slot |
Level 27 | Fork 5% |
Level 28 | Shield (3) |
Level 30 | + 1 Engine Slot |
Level 31 | 1.5X Damage 4% |
Level 33 | Speed + 4 |
Level 34 | Shield (3) |
Level 35 | + 1 Chassis Slot |
Level 36 | + 1 Shield Slot |
Level 36 | Missile Damage + 7% |
Level 38 | 1.5X Damage 3% |
Level 39 | Speed + 4 |
Level 41 | + 1 Cockpit Slot |
Level 42 | 1.5X Damage 5% |
Level 44 | + 1 Engine Slot |
Level 47 | Missile Damage + 10% |
Level 49 | + 1 Chassis Slot |
Level 50 | Fork 10% |
Level 52 | Shield (3) |
Level 53 | + 1 Cockpit Slot |
Level 57 | Missile Damage + 4% |
Level 59 | Speed + 4 |
Level 61 | + 1 Chassis Slot |
Level 63 | 2X Damage 3% |
Level 64 | Shield (3) |
Level 66 | Fork 2% |
Level 68 | Missile Damage + 6% |
Level 70 | + 1 Shield Slot |
Level 72 | 2X Damage 5% |
Level 77 | Missile Damage + 4% |
Level 81 | Fork 2% |
Level 84 | + 1 Cockpit Slot |
Level 89 | Missile Damage + 3% |
Level 93 | 2X Damage 4% |
Level 98 | Shield (3) |
Level 102 | Fork 5% |
Level 107 | Missile Damage + 5% |
Level 111 | 2X Damage 3% |
Level 116 | Proj. Damage + 3% |
Level 119 | Splash 5% |
Level 124 | Missile Damage + 3% |
Level 128 | 2X Damage 5% |
Level 133 | Shield (3) |
Level 137 | Ice Damage + 3% |
Level 142 | 3X Damage 3% |
Level 146 | Fork 5% |
Level 151 | Splash 10% |
Level 154 | Missile Damage + 3% |
Level 158 | 3X Damage 3% |
Level 162 | Fire Damage + 3% |
Level 165 | Shield (3) |
Level 169 | 3X Damage 3% |
Level 174 | Missile Damage + 5% |
Level 177 | Fork 5% |
The engineering team set out to construct a multi-faceted attack platform that features a significant boost to missile weaponry. This design utilizes the standard area-effect capabilities of Missile systems in combination with highly streamlined systems to produce a fast attack unit that can quickly neutralize multiple foes.
The wide area of effect and multiple target engagement capability of missile systems was chosen as a priority in the design, so the Legionnaires enlisted the help of Cogwerk’s premier missile and missile mecha manufacturers, the Trinitarian World Symposium to ensure they could optimize the missile weaponry output. They were very pleased with the results.
While the Symposium team labored to optimize the weapon systems, the Legionnaire engineers focused on the electronics package. They constructed a new A.I. specifically for the Spitfire, the Sagittaire Class A.I. The offensive electronics package for the Sagittaire features a high capacity dual-target mode that allows the pilot to effectively engage several targets simultaneously. At high levels of refinement, target vector analysis boosts the splash damage inherent in many missile systems.
Once the Spitfire’s tracking systems were programmed, the designers added an enhanced efficiency ballistic algorithm to the base design, providing high yield missile guidance. Fully upgraded, this system yields a massive boost to missile damage over an unaided weapon launcher. The tracking system also gives a small surge to projectile weapons, generating solid performance from the Wrecker Shots mounted as factory standard secondary weapons. Fire and Ice weaponry also receive a minor boost to output from the targeting computer. The Sagittaire A.I. can support five custom add-on modules, giving pilots a wide range of options for meeting specific mission requirements.
Legionnaires selected the Cogwerk Stirling Cycle to power the Spitfire. This heavy output power source gives the Spitfire a great deal of speed with a moderate amount of upgrades. The crowning achievement of this power plant are the large power capacitors dedicated to the weapons systems. Double and triple charge overload capacitors are fairly common on many designs and the Spitfire utilizes both with sufficient upgrades.
As a further enhancement, the Stirling’s capacitor system is slaved directly to the Sagittaire A.I., similar to the 100 ton Fext’s design. This cutting-edge feature allows the Spitfire’s power distribution system to charge small secondary capacitors that hold a 1.5X overload in addition to the standard 2X and 3X overload systems. When the primary and secondary capacitors are fired simultaneously, they create a deadly 9X overload salvo more powerful than any other missile mecha can achieve. This blast also enhances the Splash and Fork capabilities carried by many Missile weapons.
For the Chassis of the Spitfire, Legionnaire engineers used a Bishop chassis redesigned with a Niode Matrix core. This yields a lighter frame that will support a generous amount of ports for custom equipment additions. In this case, five. Mounted around the chassis are several shield pods that are a part of the defensive package. Four slots for heavy shielding modules are provided to allow the pilot to customize their shielding as needed.
While the Legionnaires are fully capable of completing prototype testing and combat trials without enlisting outside help, Legionnaire command wanted a thorough shakedown and analysis from an unbiased source, so they invited one of the more successful mercenary clans, the Black Star Bandits to evaluate their newest combat machine. With several Gold Medal wins in Clan Wars contests, the Black Star Bandits were the logical choice for the Legionnaires to test the Spitfire against. After extensive battle testing and several successful ‘Stalker hunts, the Legionnaires put the Spitfire into full production. The data collected by the testing team was invaluable in fine tuning this mecha and the Legionnaire promised to deliver a combat ready models to clans in order to aid them in their fight to contain Gorax’s multi-pronged assault on the galaxy.
Joey Goldez has tanned in innumerable circuits of the king of the mountain, postulating himself as an elite pilot in the middleweight, and specializing in the category of 70 tons in which he excels piloting the Spitfire, an impressive ballistic platform of great maneuverability and speed in which Joey supposes an opponent to consider.
After a long period as a member of the Death's units of AFF, he joined the Black Star, an alliance in which he began to experience the sweet taste of triumph and with which he has come to control his own Squad, which he leads with an expert eye from the control cover of his favored Spitfire 'MasterBlaster'.
Legionnaires of Galactic Trade built these missiles to fit perfectly on the Spitfire mecha.
Legionnaires of Galactic Trade built these missiles to fit perfectly on the Spitfire mecha.
These missiles fire in tandem and can engulf two mecha in fiery doom with a single shot.
With these missiles, you will rule your section of the battlefield.
Specialized rounds can density-shift to phase into targets for ultra-heavy, wrecking ball-like damage.
Specialized rounds can density-shift to phase into targets for ultra-heavy, wrecking ball-like damage.
Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.
Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.
If purchased individually, these weapons alone would cost:
9954 Ferrite
6474 Bioptics
200 Crystal
87 Niodes
Ferrite: | 8000 |
Bioptics: | 7000 |
Niodes: | 110 |