Ferrite: | 6000 |
Bioptics: | 5000 |
Crystal: | 200 |
The Freon mecha is one of several mecha made by Alpha Corp that utilizes ice weapons as its primary offensive array. At 70 tons, the Freon is quite often deployed as a medium brawler mecha.
Heavy enough to destroy enemy scouts and skirmishers, the Freon is also fast enough to outpace Huge and BFM class mecha. It is commonly seen in King of the Mountain contests and many pilots use it as an integral part of maximum weight class Specialist formations.
Statistical Readout | |
---|---|
Tonnage | 70 |
Armor Points | 145 |
Start Weapons | 7 |
Min Level | 39 |
Min Heavy Skill | 25 |
Levels/Weapon | 7 |
Manufacturer | Alpha Corporation |
Bonuses | |
---|---|
Build | Speed - 20 |
Build | Ice Damage + 6% |
Build | Slow (4) |
Level 3 | Ice Damage + 3% |
Level 5 | Speed + 2 |
Level 7 | + 1 Weapon Slot |
Level 8 | Ice Damage + 3% |
Level 9 | + 1 Cockpit Slot |
Level 10 | + 1 Chassis Slot |
Level 10 | Speed + 2 |
Level 11 | + 1 Engine Slot |
Level 12 | + 1 Shield Slot |
Level 12 | 2X Damage 5% |
Level 13 | Ice Damage + 3% |
Level 14 | + 1 Weapon Slot |
Level 15 | Speed + 2 |
Level 18 | Ice Damage + 3% |
Level 19 | + 1 Shield Slot |
Level 20 | Speed + 2 |
Level 21 | + 1 Engine Slot |
Level 21
+ every 7 levels |
+ 1 Weapon Slot |
Level 22 | 2X Damage 5% |
Level 23 | + 1 Chassis Slot |
Level 23 | Ice Damage + 3% |
Level 25 | + 1 Cockpit Slot |
Level 28 | Ice Damage + 3% |
Level 30 | + 1 Engine Slot |
Level 32 | 2X Damage 5% |
Level 33 | Ice Damage + 3% |
Level 33 | + 1 Chassis Slot |
Level 36 | + 1 Cockpit Slot |
Level 38 | Ice Damage + 3% |
Level 39 | + 1 Shield Slot |
Level 40 | Slow (5) |
Level 43 | Ice Damage + 3% |
Level 45 | Slow (5) |
Level 48 | Ice Damage + 3% |
Level 50 | Slow (12) |
Level 63 | + 1 Cockpit Slot |
Level 75 | + 1 Chassis Slot |
Level 82 | + 1 Engine Slot |
Level 88 | + 1 Cockpit Slot |
Level 94 | Ice Damage + 3% |
Level 100 | Slow (2) |
Level 105 | Ice Shield 5% |
Level 111 | 2X Damage 5% |
Level 117 | Ice Damage + 4% |
Level 122 | Slow (2) |
Level 128 | Ice Damage + 3% |
Level 145 | 3X Damage 5% |
Level 151 | Ice Damage + 4% |
Level 156 | Slow (2) |
Level 162 | Ice Damage + 3% |
Level 166 | + 1 Engine Slot |
Level 173 | Laser Shield 5% |
Level 179 | 2X Damage 5% |
Level 184 | Ice Damage + 4% |
Level 190 | 3X Damage 5% |
Level 196 | Missile Shield 5% |
Level 202 | Slow (2) |
Level 208 | Ice Damage + 3% |
Level 213 | 2X Damage 5% |
Level 219 | Proj. Shield 5% |
Level 225 | Slow (2) |
Level 232 | Ice Damage + 2% |
Level 242 | Speed + 2 |
Level 250 | + 1 Shield Slot |
Level 257 | Ice Damage + 2% |
Level 264 | Speed + 2 |
Level 273 | 2X Damage 2% |
Level 280 | Ice Damage + 2% |
Level 288 | Speed + 2 |
Level 293 | Ice Damage + 2% |
Level 300 | Speed + 2 |
Level 300 | + 1 Chassis Slot |
Level 304 | 2X Damage 2% |
Level 307 | Ice Damage + 2% |
Level 311 | Ice Damage + 2% |
Level 321 | 2X Damage 2% |
Level 327 | Ice Damage + 2% |
Level 334 | Ice Damage + 2% |
Level 343 | Slow (2) |
Level 350 | + 1 Cockpit Slot |
Level 359 | Ice Damage + 2% |
Level 365 | Slow (2) |
Level 396 | Ice Damage + 2% |
Level 399 | Slow (5) |
Level 400 | + 1 Engine Slot |
The Freon’s Frostech A.I. is specifically designed for this mecha. It contains a considerable amount of Anti-mecha programming designed to interfere with an opponent's targeting sensors and ability to react to the fluid nature of the modern battlefield. These programs effectively mesh with the similar Slow effect found in many Ice weapon systems. The modular Frostech can support five additional custom program when fully upgraded.
Providing power for the Freon’s systems is a Magnus Lambda Fusion plant. This powerplant generates enough excess power over the motive needs of the mecha to charge the 2X overload capacitors on 15% of shots fired. This is a welcome boost to the firepower of the Freon. Up to four custom equipment modules may be added to the power system to fit the pilot’s mission-based needs.
The frame of the Freon is constructed using the same exacting specifications that are used for hazardous environment mining rigs. This high tech Chassis mounts four slots for additional equipment and carries three slots for heavy shield modules.
In the early 3300’s, the Meiji Shogunate successfully made some small reversals on their significant territory losses suffered at the hands of the Illyrian Hegemony. One of the planets captured in this particular Shogunate offensive contained the manufacturing complex of one of the Hegemony’s newest mecha of the time, the Freon.
As a result, the manufacturing for the Freon changed hands from the Hegemony to the Shogunate. This was a notable loss for the Hegemony, but they were too busy defending their other territories to put together a force to retake the planet. Over time, the Hegemony appears to have accepted the loss and the Shogunate’s Alpha Corp has become the Freon manufacturer.
This reversal of fortune is merely one of many in the long running feud between the Shogunate and Hegemony. Over the years their war to control technology has swung in favor of one or the the other, but neither side can claim a clear victory.
Alpha Corp’s engineers had carefully documented the Freon’s development and were able to use that information to refine the mecha’s design. When Star Factories first started developing the Freon design, the Freon class was designed with the intent to aid in snow and ice removal and to facilitate road clearing on Hegemony worlds.
Innovations in heat exchanges and the use of quantum reactions regarding temperature lead to the development of systems that perform well in frigid temperatures.
Induction of heat also created even more power to be used by an energy conversion process that created power out of heat/cold exchange.
The Freon got a chance to prove its value when pirate raiders, cunningly disguised by a icy comet, attacked a fringe world frozen helium processing facility. Using only jury-rigged thermal removal units and re-purposed superconductor coolers, the brave pilot of this mecha single-handedly defeated the pirates.
These early Freon were already equipped with an impressive array of tools and weaponry for preventing heat expansion and entropy. Field testing lead to improvements in its superconductor coolers, allowing for greater efficiency and decreased latency. Internally fed and mounted armaments eliminate any power drop-off and decrease risk of tactical disarmament and malfunction.
Novum Delorum’s Chief of Security forces, Tory was once overheard saying, “May the icy chill of death be nothing compared to frigid embrace of a Freon.â€
Originally designed for preparing volatile materials for interplanetary transport, the Enveloper serves its name well.
This powerful three-beamed laser is standard issue on the desert worlds of the Korfu system, where local forces use it to repel the thick-carapaced Snavurm.
Three beams focus into one, crushing lower skilled opponents. This weapon deals some serious damage.
Three beams focus into one, crushing lower skilled opponents. This weapon deals some serious damage.
Three beams focus into one, crushing lower skilled opponents. This weapon deals some serious damage.
Three beams focus into one, crushing lower skilled opponents. This weapon deals some serious damage.
Three beams focus into one, crushing lower skilled opponents. This weapon deals some serious damage.
If purchased individually, these weapons alone would cost:
5095 Ferrite
4046 Bioptics
113 Crystal
Ferrite: | 6000 |
Bioptics: | 5000 |
Crystal: | 200 |