Invented by the Craftsmen residing in the second parallel metaverse the Cavalier is every much the epitome of super heavy mecha engineering that its sister design the Guardian is. However the Cavalier's performance profile takes a vastly differing path focused on multi-target engagement and overwhelming firepower.
The main weapons system of the Cavalier is a Subspace Kinetic Energy Wave Repeater. Naturally, pilots refer to it as the Skewer. This weapon delivers a projectile in a plasmatic state that exists across several dimensions simultaneously. Once it strikes a target the Repeater function anchors all the unspent energy into the prime dimension, meaning the location of the target struck, the remaining projectiles will then obliterate any target that happens to be following in close order. At the time of release the SKEWR was the most powerful single weapon system that could be mounted on a mecha.
Statistical Readout | |
---|---|
Tonnage | 105 |
Armor Points | 290 |
Start Weapons | 14 |
Min Heavy Skill | 65 |
Levels/Weapon | 4 |
Manufacturer | Metaverse |
Bonuses | |
---|---|
Build | Trample 5% |
Build | Speed - 31 |
Build | Splash 5% |
Build | Fork 5% |
Build | Wide Fork 5% |
Level 2 | Laser Damage + 2% |
Level 3 | Splash 3% |
Level 4 | + 1 Weapon Slot |
Level 4 | 2X Damage 2% |
Level 7 | + 1 Engine Slot |
Level 7 | Missile Damage + 2% |
Level 8
+ every 4 levels |
+ 1 Weapon Slot |
Level 11 | Trample 4% |
Level 13 | Proj. Damage + 2% |
Level 14 | 2X Damage 2% |
Level 16 | + 1 Cockpit Slot |
Level 17 | Fire Damage + 2% |
Level 18 | Splash 3% |
Level 20 | Trample 4% |
Level 22 | Ice Damage + 2% |
Level 23 | Fork 3% |
Level 25 | 2X Damage 2% |
Level 25 | + 1 Shield Slot |
Level 27 | Laser Damage + 2% |
Level 28 | + 1 Cockpit Slot |
Level 31 | Trample 4% |
Level 33 | Missile Damage + 2% |
Level 33 | Splash 3% |
Level 34 | 2X Damage 2% |
Level 35 | + 1 Chassis Slot |
Level 38 | Fork 3% |
Level 40 | + 1 Shield Slot |
Level 42 | Fire Damage + 2% |
Level 42 | Speed + 2 |
Level 43 | Trample 4% |
Level 45 | 2X Damage 2% |
Level 47 | Ice Damage + 2% |
Level 49 | Splash 3% |
Level 50 | + 1 Cockpit Slot |
Level 50 | 2X Damage 2% |
Level 50 | Wide Fork 5% |
Level 50 | Fork 3% |
Level 55 | Trample 4% |
Level 57 | Speed + 2 |
Level 57 | Missile Damage + 2% |
Level 59 | + 1 Chassis Slot |
Level 63 | Splash 3% |
Level 65 | + 1 Chassis Slot |
Level 65 | 2X Damage 2% |
Level 66 | Trample 4% |
Level 67 | Fire Damage + 2% |
Level 69 | Fork 3% |
Level 70 | Speed + 2 |
Level 71 | + 1 Engine Slot |
Level 73 | Ice Damage + 2% |
Level 74 | 2X Damage 2% |
Level 76 | + 1 Shield Slot |
Level 77 | Laser Damage + 2% |
Level 77 | Trample 4% |
Level 78 | Splash 3% |
Level 79 | + 1 Cockpit Slot |
Level 82 | Missile Damage + 2% |
Level 83 | Fork 3% |
Level 85 | Speed + 2 |
Level 85 | 2X Damage 2% |
Level 86 | + 1 Chassis Slot |
Level 89 | + 1 Cockpit Slot |
Level 89 | Trample 4% |
Level 91 | + 1 Shield Slot |
Level 93 | Fire Damage + 2% |
Level 93 | Splash 3% |
Level 94 | 2X Damage 2% |
Level 95 | + 1 Engine Slot |
Level 97 | Ice Damage + 2% |
Level 98 | Fork 3% |
Level 98 | Speed + 2 |
Level 99 | Trample 4% |
Level 100 | Wide Fork 5% |
Level 100 | + 1 Cockpit Slot |
Level 102 | Laser Damage + 2% |
Level 105 | 2X Damage 2% |
Level 107 | Missile Damage + 2% |
Level 109 | Splash 3% |
Level 110 | + 1 Chassis Slot |
Level 113 | Fork 3% |
Level 114 | 2X Damage 2% |
Level 115 | + 1 Shield Slot |
Level 117 | Fire Damage + 2% |
Level 118 | Speed + 2 |
Level 122 | Ice Damage + 2% |
Level 123 | Splash 3% |
Level 125 | Trample 3% |
Level 125 | 2X Damage 2% |
Level 127 | + 1 Engine Slot |
Level 129 | Fork 3% |
Level 132 | + 1 Cockpit Slot |
Level 134 | 2X Damage 2% |
Level 138 | Splash 3% |
Level 138 | Speed + 2 |
Level 142 | + 1 Shield Slot |
Level 143 | Fork 3% |
Level 145 | 2X Damage 2% |
Level 150 | Trample 4% |
Level 150 | 3X Damage 2% |
Level 150 | Wide Fork 5% |
Level 153 | Splash 3% |
Level 155 | + 1 Shield Slot |
Level 157 | Speed + 1 |
Level 158 | Fork 3% |
Level 160 | 3X Damage 2% |
Level 169 | + 1 Chassis Slot |
Level 170 | 3X Damage 2% |
Level 175 | Trample 3% |
Level 176 | + 1 Engine Slot |
Level 179 | Fork 3% |
Level 180 | 3X Damage 2% |
Level 183 | Splash 3% |
Level 190 | 3X Damage 2% |
Level 193 | + 1 Cockpit Slot |
Level 198 | Splash 3% |
Level 198 | Speed + 1 |
Level 200 | 3X Damage 2% |
Level 200 | Trample 3% |
Level 200 | Fork 2% |
Level 210 | 3X Damage 2% |
Level 220 | 3X Damage 2% |
Level 225 | Trample 3% |
Level 230 | 3X Damage 2% |
Level 240 | Speed + 2 |
Level 240 | 3X Damage 2% |
Level 250 | 3X Damage 2% |
Level 250 | Trample 3% |
Level 260 | 3X Damage 3% |
Level 263 | Laser Damage + 1% |
Level 267 | Splash 1% |
Level 270 | 2X Damage 1% |
Level 274 | Missile Damage + 1% |
Level 279 | Trample 2% |
Level 284 | Proj. Damage + 1% |
Level 289 | 2X Damage 1% |
Level 292 | Fire Damage + 1% |
Level 295 | Splash 1% |
Level 298 | Trample 2% |
Level 300 | + 1 Engine Slot |
Level 308 | Ice Damage + 1% |
Level 313 | Fork 1% |
Level 316 | 2X Damage 1% |
Level 319 | Laser Damage + 1% |
Level 324 | Trample 2% |
Level 327 | Splash 1% |
Level 330 | Missile Damage + 1% |
Level 333 | 2X Damage 1% |
Level 337 | Fork 1% |
Level 351 | Speed + 1 |
Level 355 | Fire Damage + 1% |
Level 359 | Trample 2% |
Level 365 | 2X Damage 1% |
Level 369 | Ice Damage + 1% |
Level 376 | Splash 1% |
Level 379 | 2X Damage 1% |
Level 384 | Fork 1% |
Level 389 | Wide Fork 2% |
Level 394 | Trample 2% |
Level 399 | Missile Damage + 1% |
Level 400 | + 1 Chassis Slot |
The aptly named Phasebloom A.I. created for this mecha enhances the primary weapon function and secondary effects to near unimaginable levels. The Phasebloom’s programming analyses every shot for optimal hit placement which increases the effectiveness of every type of weapon system. Secondary target processors can often engage one target while the pilot focuses on another. This system generates an extremely high probability of a Fork attack dealing a second full power salvo into an opponent near the primary target. Area attack Splash damage is directed toward any target near the primary enabling the Cavalier to eliminate entire formations of opposing troops without the aid or support of friendly forces. Considerable processing power is also dedicated to generating Trample damage to weaken any approaching threats.Rounding out the offencive programming is a multi-target array that is coupled with the area attack algorithm and secondary targeting system that allows the A.I. to target every enemy mecha in line of sight and send a Wide Fork shot into every opponent. Fully upgraded the Phasebloom can support eight custom equipment modules.
A Sunraker energy system sits at the core of the massive mecha. A great deal of the power generated is directed into the massive overload capacitor banks. This creates 2X and 3X overloaded salvos at a prodigious rate and the possibility of a 6X overload when both systems discharge simultaneously. With the amount of power reserved for the weapons systems the Cavalier is somewhat slower than other mecha its size, but this can be overcome with the addition of up to five custom equipment modules.
The Cavalier’s design is completely focused on attack capabilities. There are none of the more common defensive features included in its make up. Instead the designers six chassis ports for custom equipment and an additional seven ports for heavy shield modules. This has the twofold effect of making the Cavalier easily optimised against a known foe both offensively and defensively. This makes the Cavalier an excellent utility mecha capable of filling a variety of roles.
Chris Oates has become renowned as a legendary pilot of the 105 ton Cavalier class mecha; an extremely customizable mecha with an affinity for trampling over not only it's intended targets, but also any poor souls unfortunate enough to be in the area. Due to it's variety of gear slots and customizability, the Cavalier is especially potent in a knowledgeable pilots hands, as it can change it's offensive and defensive profiles to whatever suits the moment at hand. This versatility, and its fearsome applications in the hands of a pilot like Oates, is what elevates him to legendary status. Having debuted his skills publicly in the 3rd ever King of the Mountain, Oates has been learning the strengths and weaknesses of different mecha for galactic decades. This knowledge has served Oates far better than simple brute force ever could, and has resulted in the downfall of more than one overconfident opponent, who trusted to blindly in the raw power of their mecha. A pilot known by his clan mates to be fiercely loyal, and known by employers to have never abandoned the job under any circumstances, the legend of Oates will be told across the mecha galaxy for decades to come.
Subspace Kinetic Energy Wave Repeater. Destroys enemies across multiple dimensions.
Repurposes salvaged metals into projectiles.
Powerful lasers target critical systems to induce shutdown.
Produces a massive column of flames.
Ambrose packed twice the legal amount of explosives in these missiles.
Sub zero temperatures freeze out enemies.