Buchis

Ferrite: 2500
Bioptics: 1500
Niodes: 60

Tank-like and intimidating, the Buchis is the mecha of the warrior. It was created for long-term battles, with sturdy armor and shields. To be given command of such a machine is a high honor in the Society of Cogwerk Planets, and indicative of a long and prosperous career. As such, they are very popular with generals, who will sell the mecha after their retirement to finance a luxurious life style. Most of these Buchis end up in museums or personal collections, but many have made it to the pirate factions.

The Buchis is built as a fortress buster. The direct fire weapons focus of Lasers and Projectiles enable the Buchis to engage enemy formations or strong points head on. Heavy shields give it staying power.

Statistical Readout
Tonnage 60
Armor Points 120
Start Weapons 7
Min Level 30
Min Heavy Skill 15
Levels/Weapon 5
Manufacturer Star Factories
Bonuses
Build Speed - 2
Build Crit-Kill 2%
Build Laser Damage + 6%
Build Proj. Damage + 6%
Level 2 Proj. Damage + 2%
Level 2 + 1 Shield Slot
Level 3 Laser Damage + 2%
Level 3 + 1 Engine Slot
Level 4 + 1 Cockpit Slot
Level 5 + 1 Weapon Slot
Level 5 Proj. Damage + 2%
Level 6 + 1 Chassis Slot
Level 6 Laser Damage + 2%
Level 7 3X Damage 1%
Level 8 Proj. Damage + 2%
Level 9 Laser Damage + 2%
Level 10 + 1 Weapon Slot
Level 11 Proj. Damage + 2%
Level 12 + 1 Chassis Slot
Level 12 Laser Damage + 2%
Level 13 3X Damage 1%
Level 14 + 1 Shield Slot
Level 14 Proj. Damage + 2%
Level 15
+ every 5 levels
+ 1 Weapon Slot
Level 15 Laser Damage + 2%
Level 16 3X Damage 1%
Level 17 Proj. Damage + 2%
Level 18 Laser Damage + 2%
Level 19 3X Damage 1%
Level 19 + 1 Engine Slot
Level 20 Proj. Damage + 2%
Level 21 Laser Damage + 2%
Level 22 Slow (4)
Level 23 Proj. Damage + 2%
Level 24 Laser Damage + 2%
Level 26 Proj. Damage + 2%
Level 27 Laser Damage + 2%
Level 27 + 1 Engine Slot
Level 28 Slow (4)
Level 29 Proj. Damage + 2%
Level 30 Laser Damage + 2%
Level 31 Slow (4)
Level 32 Proj. Damage + 2%
Level 33 Laser Damage + 2%
Level 34 + 1 Shield Slot
Level 35 Proj. Damage + 2%
Level 36 Laser Damage + 2%
Level 37 Slow (4)
Level 38 Proj. Damage + 2%
Level 39 Laser Damage + 2%
Level 40 + 1 Shield Slot
Level 41 Proj. Damage + 2%
Level 42 + 1 Cockpit Slot
Level 42 Laser Damage + 2%
Level 43 3X Damage 4%
Level 44 Proj. Damage + 2%
Level 45 Laser Damage + 2%
Level 47 3X Damage 4%
Level 50 Trample 10%
Level 58 Speed + 2
Level 62 Proj. Damage + 3%
Level 64 + 1 Shield Slot
Level 69 Trample Shield 10%
Level 77 3X Damage 2%
Level 80 + 1 Chassis Slot
Level 84 Laser Damage + 3%
Level 88 Trample Shield 5%
Level 93 Trample 3%
Level 96 Trample Shield 5%
Level 102 Crit-Kill 2%
Level 107 Proj. Damage + 3%
Level 116 3X Damage 2%
Level 124 Trample Shield 5%
Level 129 Trample 3%
Level 133 Laser Damage + 3%
Level 137 Trample Shield 5%
Level 142 3X Damage 2%
Level 148 Proj. Damage + 3%
Level 153 Trample 4%
Level 156 Speed + 2
Level 161 Laser Damage + 3%
Level 167 Crit-Kill 2%
Level 172 Slow (3)
Level 178 Trample 4%
Level 182 + 1 Engine Slot
Level 183 Laser Damage + 3%
Level 193 Proj. Damage + 3%
Level 200 Crit-Kill 3%
Level 203 + 1 Shield Slot
Level 209 Laser Damage + 2%
Level 214 + 1 Chassis Slot
Level 217 Proj. Damage + 2%
Level 225 + 1 Cockpit Slot
Level 228 3X Damage 4%
Level 232 Speed + 2
Level 236 Laser Damage + 2%
Level 250 Proj. Damage + 2%
Level 250 + 1 Engine Slot
Level 259 Laser Damage + 2%
Level 268 3X Damage 2%
Level 277 Proj. Damage + 2%
Level 300 + 1 Shield Slot
Level 300 Speed + 2
Level 306 Proj. Damage + 2%
Level 316 Laser Damage + 2%
Level 339 3X Damage 2%
Level 342 Speed + 2
Level 350 + 1 Chassis Slot
Level 351 Laser Damage + 2%
Level 355 3X Damage 2%
Level 360 Proj. Damage + 2%
Level 366 Laser Damage + 2%
Level 378 3X Damage 2%
Level 381 Proj. Damage + 2%
Level 385 Speed + 2
Level 396 Slow (2)
Level 399 Proj. Damage + 2%
Level 400 + 1 Cockpit Slot

Cogwerk engineers designed a new A.I. for the Buchis. The Devlin class A.I. features a large battery of anti-mech programing and offensive electronics. Its high concentration of jamming signals and false commands fed to enemy mecha cause system shutdowns and failures more often than nearly every other mecha currently in production. A high degree of analysis of the movement profiles of opposing mecha aid the pilot of a Buchis to land frequent direct hits which deal considerable damage especially with Laser and Projectile weapons. Long range IFF scans allow the A.I. to direct fire onto incoming bogies. A minor amount of processing power is dedicated to armor analysis of enemy units enabling the Buchis to land a hit on a vulnerable or weakened area and creating a “one shot, one kill” result. The Devlin will support a pair of custom equipment devices.

The Scarsdale Antimatter unit was chosen for the Buchis due it its suitability to upgrades to its Niode matrices. While the size of the mecha precludes a great deal of speed a fully upgraded model will yield a +2 over combat optimal. A triple mount of upgrade slots add to the overall performance of the powerplant. The high power bursts of energy from the antimatter reactions are directed to the weapon systems generating frequent and powerful overloads of three times normal output.

To keep with the design requirement of durability and battlefield longevity the chassis has multiple shield pods mounted to protect the mech from Trample type area attacks. The common tri-mount for chassis equipment was chosen for its compact size and proven reliability. The space saved allowed the engineers to install a full suite of five heavy shielding modules. The Buchis is the smallest mech to carry a complete overlapping pentagram shield configuration.

A Buchis in the line of battle will cause even the bravest of opponents to reconsider the fight. Many legends are told of one Buchis that withstood an entire Shogunate platoon, allowing the citizens of a small village to escape. The mecha is certainly strong enough to go the distance in any battle.

In the early 3300’s Cogwerk engineers working with Talbus Arms reworked the design to enhance its usefulness on the battlefield. Again the offensive electronics of the Buchis were given priority. Increases to all aspects of the AI were improved. Weapon yield due to concentrated fire, anti-mech viruses, Trample attacks against opponents and “Crit-kill” probability all received upgrades. The powerplant expanded in both the area of speed and weapon overload frequency. Trample shielding was also added to protect against trample attacks.

Legendary Pilots

  • Dave MacPhail

    Dave MacPhail

    Commander of the Cogwerk's 1st Heavy Infantry, MacPhail has outfitted his Buchis with a high-powered antenna and external loudspeakers, disrupting his enemies' concentration and communication with an unrelenting broadcast of his beloved heavy metal music.

Armament

Buchis comes fully equiped with:

45

105

The Chopper

ELITE

The Chopper

Trample 10%

The Chopper is fast and dangerous, like the Panther Wheel cannon that inspired its design.

45

104

Stardust Laser

ELITE

Stardust Laser

Slow (5)

3X Damage 5%

Hit 'em with lasers and slash back blazers.

43

105

Galaxy Eye

ELITE

Galaxy Eye

Slow (10)

Crit-Kill 10%

Once the Galaxy Eye has an enemy in sight, it's too late. The advanced particle beam ionizes and vaporizes.

31

103

Snavurm Laser

COMMON

Snavurm Laser

The sleek design of this laser makes it a good upgrade for pilots wanting to add power without adding bulk. They are great for hunting Snavurm, too.

31

103

Snavurm Laser

COMMON

Snavurm Laser

The sleek design of this laser makes it a good upgrade for pilots wanting to add power without adding bulk. They are great for hunting Snavurm, too.

30

105

Rail Gun

COMMON

Rail Gun

A common but powerful armament. Punctures deep into Mecha hull plating, compromising its structural integrity.

30

105

Rail Gun

COMMON

Rail Gun

A common but powerful armament. Punctures deep into Mecha hull plating, compromising its structural integrity.

If purchased individually, these weapons alone would cost:
3835 Ferrite
2805 Bioptics
50 Crystal
34 Niodes

 

Buy a Buchis

Ferrite: 2500
Bioptics: 1500
Niodes: 60