Wendigo

Ferrite: 29000 On Sale!
23200
Bioptics: 24000 On Sale!
19200
Crystal: 480 On Sale!
384

The Wendigo is the first production model of a 115 ton ULM (ultra heavy mecha). “Production” being the key word. Whenever a new, especially a larger size class, mecha is introduced to the market the term revolutionary is liberally applied and then there is a great deal of talk about a breakthrough in this or that area. No, the technology to produce this size of mecha has been around since the first 110 ton mecha were constructed but Star Factories, or the Illyrian Hegemony since they are virtually the same thing, did not want to unveil it in order to create a monopoly on the new tech in order to create an army superior to any fielded by the other Major Powers of the galaxy. And then the pointless bureaucracy that is the Hegemony tied the whole thing up in committee reports and long term feasibility projections and the project was deemed classified and shelved and was forgotten… until the Schwarzbär Collective revolution.

In this case the term revolutionary does not describe a new understanding of science/physics/engineering, etc. but rather a political statement. An actual revolution.

Statistical Readout
Tonnage 115
Armor Points 295
Start Weapons 8
Min Level 174
Min Heavy Skill 85
Levels/Weapon 4
Manufacturer Star Factories
Bonuses
Build Proj. Shield 5%
Build Speed - 28
Level 2 Ice Damage + 5%
Level 4 Shield (5)
Level 4 + 1 Weapon Slot
Level 6 Fork Shield 5%
Level 8
+ every 4 levels
+ 1 Weapon Slot
Level 8 Speed + 1
Level 10 + 1 Cockpit Slot
Level 12 1.5X Damage 10%
Level 14 Freeze 5%
Level 16 Rebound 1%
Level 18 Splash Shield 5%
Level 22 + 1 Chassis Slot
Level 24 1.6X Damage 10%
Level 26 Ice Damage + 5%
Level 28 Shield (5)
Level 30 Fork Shield 5%
Level 32 Speed + 1
Level 36 + 1 Engine Slot
Level 40 Slow (1)
Level 42 Rebound 1%
Level 44 Splash Shield 5%
Level 48 + 1 Cockpit Slot
Level 50 1.5X Damage 10%
Level 52 Ice Damage + 5%
Level 54 Shield (5)
Level 56 Fork Shield 5%
Level 58 Speed + 1
Level 60 + 1 Shield Slot
Level 62 1.6X Damage 10%
Level 64 Freeze 5%
Level 66 Rebound 1%
Level 68 Fire Shield 5%
Level 70 Dodge (2)
Level 72 + 1 Chassis Slot
Level 76 Ice Damage + 5%
Level 78 Shield (5)
Level 80 Splash Shield 5%
Level 82 Speed + 2
Level 84 + 1 Engine Slot
Level 86 1.5X Damage 10%
Level 88 Freeze 5%
Level 90 Rebound 1%
Level 92 Fork Shield 5%
Level 96 + 1 Cockpit Slot
Level 98 1.6X Damage 10%
Level 100 Ice Damage + 5%
Level 102 Shield (5)
Level 104 Splash Shield 5%
Level 106 Speed + 2
Level 108 + 1 Engine Slot
Level 112 Slow (1)
Level 114 Rebound 1%
Level 116 Fork Shield 5%
Level 120 + 1 Shield Slot
Level 122 1.5X Damage 10%
Level 124 Ice Damage + 5%
Level 126 Shield (5)
Level 128 Splash Shield 5%
Level 130 Speed + 2
Level 132 + 1 Cockpit Slot
Level 134 1.6X Damage 10%
Level 136 Freeze 5%
Level 138 Rebound 1%
Level 140 Fork Shield 5%
Level 144 + 1 Chassis Slot
Level 148 Ice Damage + 5%
Level 150 Shield (5)
Level 152 Fire Shield 5%
Level 154 Speed + 2
Level 156 + 1 Engine Slot
Level 158 1.5X Damage 10%
Level 160 Freeze 5%
Level 162 Rebound 1%
Level 164 Splash Shield 5%
Level 166 Dodge (2)
Level 168 + 1 Cockpit Slot
Level 170 1.6X Damage 10%
Level 172 Ice Damage + 5%
Level 174 Shield (5)
Level 176 Fork Shield 5%
Level 178 Speed + 2
Level 180 + 1 Shield Slot
Level 184 Slow (1)
Level 186 Rebound 1%
Level 188 Splash Shield 5%
Level 192 + 1 Chassis Slot
Level 196 1.5X Damage 10%
Level 198 Ice Damage + 5%
Level 200 Shield (5)
Level 202 Fork Shield 5%
Level 204 Speed + 2
Level 206 + 1 Engine Slot
Level 208 1.6X Damage 10%
Level 210 Freeze 5%
Level 212 Rebound 1%
Level 214 Splash Shield 5%
Level 218 + 1 Cockpit Slot
Level 222 Ice Damage + 5%
Level 224 Shield (5)
Level 226 Fork Shield 5%
Level 228 Speed + 2
Level 230 + 1 Chassis Slot
Level 232 1.5X Damage 10%
Level 234 Freeze 5%
Level 236 Rebound 1%
Level 238 Fire Shield 5%
Level 242 + 1 Shield Slot
Level 244 1.6X Damage 10%
Level 246 Ice Damage + 5%
Level 248 Shield (5)
Level 250 Proj. Shield 5%
Level 252 Speed + 2
Level 256 + 1 Engine Slot
Level 260 Slow (1)
Level 262 Rebound 1%
Level 268 + 1 Cockpit Slot
Level 269 Splash Shield 5%
Level 271 Dodge (2)
Level 275 1.5X Damage 10%
Level 279 Ice Damage + 5%
Level 280 + 1 Chassis Slot
Level 281 Shield (5)
Level 283 Fork Shield 5%
Level 285 Speed + 2
Level 289 1.6X Damage 10%
Level 291 Freeze 5%
Level 292 + 1 Engine Slot
Level 295 Rebound 1%
Level 297 Proj. Shield 5%
Level 301 Precision (2)
Level 304 + 1 Shield Slot
Level 310 Ice Damage + 5%
Level 312 Shield (5)
Level 315 Splash Shield 5%
Level 316 + 1 Cockpit Slot
Level 317 Speed + 2
Level 321 1.5X Damage 10%
Level 323 Freeze 5%
Level 325 Rebound 1%
Level 327 Fire Shield 5%
Level 329 Precision (2)
Level 333 1.6X Damage 10%
Level 366 Precision (2)

The Schwarzbär Collective is one of the two minor or common houses that make up the six ruling houses that is the Illyrian Hegemony. Being common as opposed to noble, their requests for aid in times of crisis or military assistance when needed are not given the same level of urgency as those from the noble houses like Romulus or Strategoi.

So in 3365, after several years of bearing the brunt of the Unification’s second invasion of our dimension without any real or serious aid from the Hegemony the Schwarzbär Collective did something unthinkable and defied the direct orders of the Hegemony and began to produce the Wendigo.

As with all mecha produced by the Schwarzbär Collective division of Star Factories the Wendigo is a Crystal based mecha with a focus in Ice weaponry. As they had to make a functional new mecha without any outside resources the development team used as much as they could from existing materials. Naturally the AI created for this project is simply a larger version of the version used in one of their other projects, the Glaccus.

The offensive focus of their new AI serves to over double the output of Ice weaponry when fully developed. Additional electronic anti-mecha programming feeds false signals into opposing mecha to Slow, and in many cases, completely Freeze their systems and force a restart. Additional programming generates false positive images to enemy targeting systems effectively allowing the Wendigo to Dodge some incoming attacks. To round out the system there is a modest amount of built in Precision to aid pilot aiming. The massive physical size of the AI is not because of the need for memory but to accommodate the eight ports provided to add custom equipment modules.

The power needs of the Wendigo are met by a newly created “Ursa Horribilis” engine. This plant can generate enough power to move the Wendigo at speeds nearing combat optimal which is impressive given the size of the mecha and the low tech limitations. Greate speed can easily be obtained by installing up to seven additional modules as needed. Power overflow is directed into a pair of overload capacitor systems. At first glance the 1.5X and 1.6X output of the overload system may not seem impressive but again the engineering team had little to work with. The decision was made to use a larger amount of the smaller capacitors knowing that many equipment upgrade modules and even some weapons systems included their larger overload systems. By using the smaller capacitors in addition to custom equipment the Wendigo is still capable of producing a full spread of overloaded salvoes with a single pull of the trigger.

The Chassis and Shielding systems of the Wendigo were given the largest amount of technological advancements available to the design team. Starting with the basics, the Shields will reduce any incoming fire by a factor of (65). Additional protection is provided against Projectile and Fire weapons reducing their effectiveness by double digit percentages. Area attacks like Splash and multi-target Fork are both reduced by fully 50%. The final line of defence is a hefty Rebound shield that will direct a significant portion of incoming fire away from the mecha. Five heavy shielding modules can be added to give a full suite of protection against all types of weaponry. Additionally, up to six Chassis modules can be installed into the provided hardpoints.

Armament

Wendigo comes fully equiped with:

91

102

Pagetó Daímona

COMMON

Pagetó Daímona

2X Damage 13%

The icey glare of this void demon is the last thing your opponent will see.

88

102

Leviathan

COMMON

Leviathan

2X Damage 10%

It rises from the depths to rain terror on the battlefield. Internal capacitors increase the frequency of overload shots.

88

102

Leviathan

COMMON

Leviathan

2X Damage 10%

It rises from the depths to rain terror on the battlefield. Internal capacitors increase the frequency of overload shots.

59

99

Crystalion

COMMON

Crystalion

Freeze 5%

Slow (2)

Has the effect of encasing enemies in a thick sheet of ice. Smilodons hit by this weapon can grow a large icy mane.

59

99

Crystalion

COMMON

Crystalion

Freeze 5%

Slow (2)

Has the effect of encasing enemies in a thick sheet of ice. Smilodons hit by this weapon can grow a large icy mane.

40

94

Enveloper

COMMON

Enveloper

Slow (10)

Originally designed for preparing volatile materials for interplanetary transport, the Enveloper serves its name well.

40

94

Enveloper

COMMON

Enveloper

Slow (10)

Originally designed for preparing volatile materials for interplanetary transport, the Enveloper serves its name well.

40

94

Enveloper

COMMON

Enveloper

Slow (10)

Originally designed for preparing volatile materials for interplanetary transport, the Enveloper serves its name well.

If purchased individually, these weapons alone would cost:
19144 Ferrite
14450 Bioptics
429 Crystal

 

Buy a Wendigo

Ferrite: 29000 On Sale!
23200
Bioptics: 24000 On Sale!
19200
Crystal: 480 On Sale!
384