Ferrite: | 28500 |
Bioptics: | 21200 |
Niodes: | 115 |
Humanity's first encounter with the Salamander were dismissed as falsified reports. The Salamander was too big to move that fast, dealt too much damage to too many targets for the battle records to be anything but forgeries. Dismissed as Surt encounters doctored by losing pilots to cover up poor performance, the reality was far worse.
Created by the Forerunner general staff at the end of the First Mecha Epoch, the Salamander was the ultimate expression of the Forerunner general staff doctrine of “Kol rak naâ€, translated as “More force is better forceâ€, the Salamander evaded all existing limits for BFM through radical new philosophies and technologies.
Statistical Readout | |
---|---|
Tonnage | 115 |
Armor Points | 315 |
Start Weapons | 13 |
Min Level | 184 |
Min Heavy Skill | 85 |
Levels/Weapon | 2.5 |
Manufacturer | Star Factories |
Bonuses | |
---|---|
Build | Fire Damage + 5% |
Build | Shield (20) |
Build | Splash 5% |
Build | Speed + 18 |
Level 3 | + 1 Weapon Slot |
Level 4 | Fire Damage + 5% |
Level 4 | + 1 Engine Slot |
Level 5 | + 1 Weapon Slot |
Level 8 | Speed - 2 |
Level 8 | + 1 Weapon Slot |
Level 8 | + 1 Engine Slot |
Level 9 | Fire Damage + 5% |
Level 10 | + 1 Chassis Slot |
Level 10
+ every 2.5 levels |
+ 1 Weapon Slot |
Level 12 | Precision (2) |
Level 14 | Precision (2) |
Level 16 | 3X Damage 5% |
Level 18 | + 1 Cockpit Slot |
Level 20 | + 1 Chassis Slot |
Level 24 | 1.3X Damage 5% |
Level 28 | Fire Damage + 5% |
Level 32 | + 1 Cockpit Slot |
Level 36 | Dodge (2) |
Level 40 | 2X Damage 5% |
Level 42 | Fire Damage + 5% |
Level 44 | + 1 Shield Slot |
Level 48 | Dodge (2) |
Level 50 | Fire Damage + 10% |
Level 56 | Speed - 2 |
Level 56 | + 1 Engine Slot |
Level 60 | Slow (2) |
Level 64 | 3X Damage 5% |
Level 68 | Shield (20) |
Level 72 | + 1 Chassis Slot |
Level 76 | Fork 5% |
Level 80 | Fire Damage + 5% |
Level 84 | + 1 Cockpit Slot |
Level 88 | Precision (2) |
Level 92 | 2X Damage 5% |
Level 96 | + 1 Shield Slot |
Level 100 | 1.3X Damage 5% |
Level 100 | + 1 Cockpit Slot |
Level 104 | Fire Damage + 5% |
Level 108 | + 1 Engine Slot |
Level 108 | Speed - 2 |
Level 112 | Dodge (2) |
Level 116 | 1.6X Damage 5% |
Level 120 | + 1 Cockpit Slot |
Level 128 | Fire Damage + 5% |
Level 132 | Shield (20) |
Level 136 | + 1 Shield Slot |
Level 140 | Slow (2) |
Level 144 | 2X Damage 5% |
Level 148 | Speed - 2 |
Level 148 | + 1 Engine Slot |
Level 152 | Fork 5% |
Level 156 | Fire Damage + 5% |
Level 160 | + 1 Chassis Slot |
Level 168 | 3X Damage 5% |
Level 172 | + 1 Shield Slot |
Level 176 | 1.3X Damage 5% |
Level 180 | Fire Damage + 5% |
Level 182 | Splash 5% |
Level 184 | + 1 Engine Slot |
Level 184 | Speed - 2 |
Level 188 | Dodge (2) |
Level 192 | 2X Damage 5% |
Level 196 | Shield (20) |
Level 200 | + 1 Chassis Slot |
Level 204 | Splash 5% |
Level 206 | + 1 Shield Slot |
Level 208 | Fire Damage + 5% |
Level 212 | + 1 Cockpit Slot |
Level 214 | + 1 Chassis Slot |
Level 216 | Slow (2) |
Level 220 | 1.6X Damage 5% |
Level 221 | 3X Damage 5% |
Level 224 | Speed - 2 |
Level 224 | + 1 Engine Slot |
Level 228 | Fork 5% |
Level 232 | Fire Damage + 5% |
Level 236 | + 1 Chassis Slot |
Level 240 | Precision (2) |
Level 244 | 2X Damage 5% |
Level 248 | + 1 Cockpit Slot |
Level 252 | 1.3X Damage 5% |
Level 256 | Fire Damage + 5% |
Level 260 | Shield (20) |
Level 264 | + 1 Shield Slot |
Level 268 | Dodge (2) |
Level 272 | 3X Damage 5% |
Level 276 | + 1 Engine Slot |
Level 276 | Speed - 2 |
Level 280 | Splash 5% |
Level 284 | Fire Damage + 5% |
Level 288 | + 1 Cockpit Slot |
Level 292 | Slow (2) |
Level 296 | 2X Damage 5% |
Level 300 | + 1 Shield Slot |
Level 304 | Fork 5% |
Level 308 | Fire Damage + 5% |
Level 312 | Speed - 2 |
Level 312 | + 1 Engine Slot |
Level 316 | Precision (2) |
Level 320 | 1.6X Damage 5% |
Level 324 | Shield (20) |
Level 332 | 1.3X Damage 5% |
Level 336 | Fire Damage + 5% |
Level 344 | Splash 5% |
Level 348 | 2X Damage 5% |
Level 352 | Speed - 2 |
Level 356 | Splash 5% |
Level 360 | Fire Damage + 5% |
Level 364 | + 1 Chassis Slot |
Level 368 | Slow (2) |
Level 380 | 1.3X Damage 10% |
Level 384 | Fork 5% |
Level 388 | Shield (20) |
Level 392 | Splash 5% |
Level 396 | Fork 5% |
Level 400 | Splash 5% |
The problem of responsiveness in larger machines was addressed using some of the same research Drocha used in his dinosaur based mecha, including dispersed heuristic neural networks that “learn†from the pilots responses and generate “reflex†response loops that bypass the reaction delay in mecha so much larger than niode controls were designed to handle. This results in superior speed and dodge than its power to weight ratio should allow, even if it does require a great deal of pilot training to optimize these networks.
To make this possible, dispersed plasma chambers were created in torso and main limbs so that ready power reserves would be available for instant response without waiting for power shunted from the main engine and amplifiers. This huge power reserve was then coupled to the heavy plasma buffers in each weapon bay, allowing for x1.3 x1.6 x2 and x3 damage stacking. Unlike other weapon platforms designed for maximum efficiency, the Salamander chose redundancy, with the heuristic reflex networks often selecting alternate targets to “forkâ€, and each shot containing a heavy splash factor to damage mecha adjacent to main target.
Unapologetically a fire mecha the Salamander boasts a heavy bonus to all fire attacks, and supercharges the plasma released with massive electrical charges which slow targeted machines with every impact. The Salamander was designed to inspire fear not simply in it’s individual foe, but in entire armies.
As of today a new legend is being told: Robert Goetz has become renowned as a legendary pilot of the 115 ton Salamander Class Mecha. Goetz is a veteran warrior of the mecha galaxy, having seen live combat action as early as 3267, and entering the 3268 clan wars as a rookie. 122 galactic years later, Goetz is capable of opening a mint with the amount of silver and gold that decorates his trophy case. Goetz, already known throughout the galaxy for his skill with the Reaper, now secures his status as the first true master of the Salamander. In the hands of Goetz the Salamander is veritable one mecha army, unleashing a truly devastating amount of fire based destruction on whole squads of enemies in a single attack. Uncommonly quick for a mecha of such size, the Salamander represent a truly terrifying amount of power and speed; a power and speed which Goetz uses to push himself and his compatriots to victory. Goetz has been involved with some of the galaxy's oldest and most storied clans. The founder and leader of the Death's {AFF} Faction of clans, a clan faction that dominated multiple divisions at the height of it's power, Goetz has worked side by side, and against, some of the biggest names in the galaxy. Currently Goetz is known as "Death's Collector" for the Knights of Avalon where he regularly sees combat with other pilots of legendary status. While tales of his time with clans is well known, Goetz's also has a past shrouded in mystery and rumor. Corners of the mecha galaxy can be found where whispers abound of him controlling a legion of clones with technology stolen from the infamous Doctor Drake himself. Whether such rumors are true or merely the murmurs of the defeated and the envious may never truly be known. One thing is certain the rumors, whispers, and legends that surround Goetz will continue to grow throughout the mecha galaxy.
"I spit hot fire"
Hit one, hit two, hit all.
Hit one, hit two, hit all.
Speed your foes on their way to Valhalla
Speed your foes on their way to Valhalla
Speed your foes on their way to Valhalla
Uses local airflow to create wind and turns it into a spinning vortex of flame.
Uses local airflow to create wind and turns it into a spinning vortex of flame.
Uses local airflow to create wind and turns it into a spinning vortex of flame.
Uses local airflow to create wind and turns it into a spinning vortex of flame.
Uses local airflow to create wind and turns it into a spinning vortex of flame.
Uses local airflow to create wind and turns it into a spinning vortex of flame.
Uses local airflow to create wind and turns it into a spinning vortex of flame.
If purchased individually, these weapons alone would cost:
33048 Ferrite
26498 Bioptics
546 Crystal
93 Niodes
Ferrite: | 28500 |
Bioptics: | 21200 |
Niodes: | 115 |