Cindron

Ferrite: 2500
Bioptics: 1500
Niodes: 75

In the late 3100s, Illyrian engineers on the Novum Dolorum research colony demonstrated a novel method of plasma isolation that allowed for the controlled flow of class Z neutron colloids. The technology was hastily developed into a new class of plasma, or "fire" weapons for use on the front lines of the Fourth Cluster rebellions around Orion's Spur.

Plasma technology was eventually modularized for use on standard interchangeable weapon mounts. After extensive development, engineers produced the class of Fire weapons we recognize today. The House of Romulus was the first to see the potential for using this new plasma technology on combat mecha and they developed a design for the first specialized fire mecha, the Cindron.

Statistical Readout
Tonnage 55
Armor Points 110
Start Weapons 7
Min Level 26
Min Heavy Skill 10
Levels/Weapon 5
Manufacturer Novum Dolorum
Bonuses
Build Fire Damage + 5%
Build Splash 5%
Level 3 + 1 Engine Slot
Level 4 Fire Damage + 3%
Level 4 + 1 Chassis Slot
Level 5 + 1 Weapon Slot
Level 6 + 1 Cockpit Slot
Level 8 Fire Damage + 3%
Level 10 + 1 Weapon Slot
Level 11 + 1 Cockpit Slot
Level 12 Fire Damage + 3%
Level 13 + 1 Engine Slot
Level 14 + 1 Shield Slot
Level 15
+ every 5 levels
+ 1 Weapon Slot
Level 15 Splash 5%
Level 16 Fire Damage + 3%
Level 18 + 1 Engine Slot
Level 20 Fire Damage + 3%
Level 24 Fire Damage + 3%
Level 26 + 1 Chassis Slot
Level 28 Fire Damage + 3%
Level 31 + 1 Engine Slot
Level 32 Fire Damage + 3%
Level 35 + 1 Shield Slot
Level 36 Fire Damage + 3%
Level 40 Fire Damage + 3%
Level 44 Fire Damage + 3%
Level 48 Fire Damage + 3%
Level 50 Splash 10%
Level 50 Fire Damage + 15%
Level 56 3X Damage 4%
Level 61 + 1 Cockpit Slot
Level 67 Shield (6)
Level 72 Fire Damage + 2%
Level 76 + 1 Shield Slot
Level 79 Splash 4%
Level 83 3X Damage 4%
Level 88 Fire Damage + 2%
Level 94 Shield (6)
Level 99 Splash 4%
Level 101 Speed + 5
Level 106 Fire Damage + 2%
Level 112 3X Damage 4%
Level 117 Splash 4%
Level 122 Fire Damage + 2%
Level 128 Shield (6)
Level 134 3X Damage 4%
Level 139 Splash 4%
Level 143 Speed + 3
Level 146 Fire Damage + 2%
Level 151 3X Damage 4%
Level 157 Splash 4%
Level 162 Shield (6)
Level 168 Fire Damage + 2%
Level 173 Splash 4%
Level 179 3X Damage 4%
Level 200 + 1 Chassis Slot
Level 201 Fire Damage + 3%
Level 208 + 1 Engine Slot
Level 212 Fire Damage + 3%
Level 223 Fire Damage + 3%
Level 228 + 1 Cockpit Slot
Level 234 Fire Damage + 3%
Level 245 Fire Damage + 3%
Level 257 Fire Damage + 3%

At that time, Cindron was one of the heaviest mecha available and it utilized weaponry that no one had shielding against, so it quickly became the crown jewel for the House of Romulus. Illyrian Military Command immediately accepted the Cindron design, giving the House of Romulus a significant advantage in their ongoing competition with the House of Strategoi to be the premier mecha supplier to the Illyrian Hegemony. The Cindron has grown to become a feared and legendary middleweight mecha in Hegemony battalions.

The A.I. created for the Cindron is the Spk- R912, also known as “Old Sparky”. The R912 is ideal for the Cindron's main weaponry and offensive focus. Concentration of plasma streams make any Fire weapon mounted more efficient than the production design of the weapon states. The Cindron’s ability to broaden its aim and splash plasma onto nearby targets is a natural complement to Fire weaponry. This effect is further amplified by the Splash feature built into many Fire weapons, boosting an already powerful feature. "Old Sparky" can make use of up to three additional modules for mission specific needs.

The Cindron is equipped with a standard industrial load-lifter grade Trojan-2 power plant that can easily accommodate the power demands of rapid-fire weaponry. The massive size of the Trojan-2 requires the design for the chassis that gives this mecha its unique profile. This power plant’s multi-phase cycle enables the Cindron to generate huge overloads for the weapon systems on a regular basis with sufficient upgrades.

The designers installed two ports for customization inside the niobium alloy chassis created specifically to cope with the shear force and stresses of the Cindron’s top-heavy design. Shock-absorbers that were originally designed for steady handling of cargo were adapted to accommodate sudden movement patterns required during combat operations. Because of the power plant's large footprint, engineers placed the three ports for heavy shielding modules on the exterior of the torso.

In their initial haste to field earlier models of the Cindron, the House of Romulus engineers were arguably overly cautious with the safety margins built into cut-off and valve control protocols. This lead to a plateau of damage output, even with additional upgrades, that was not appreciated by the more experienced pilots. In the early 3300’s, these engineers completed an update package for the Cindron to enhance its operational profile that was designed to meet the needs of veteran pilots.

Much of the update project's focus was on optimizing power output from the increased number of niode matrices around the Trojan-2. Power surges are harnessed to generate triple strength overload blasts from the weapons systems and energy directed into Fire weapons is efficiently converted to excess damage output. The secondary targeting systems are also improved, making considerable gains to accurately directing Splash attacks on opponents near the primary target. Defensively, the Cindron gains several shield pods to augment the heavier custom shielding.

Legendary Pilots

  • Antony Pontifex

    Antony Pontifex

    Piloted a Cindron earlier in his centurion days. His innovative "Pontifex Conflagration" maneuver concentrated several Cindron's flame weapons into a self-perpetuating firestorm, engulfing the much swifter forces of Ephemera Darkwing's Vortescence Squadron on Ecclesia 4.

  • Tiberius Longus

    Tiberius Longus

    One of the only members of the House of Strategoi to embrace such an unpredictable and unwieldy Mech in his formations. His battles elaborated on the Cindron's usefulness in a heavy support role.

Armament

Cindron comes fully equiped with:

45

102

Demon Scream

ELITE

Demon Scream

Burn 6%

Splash 5%

Once you can see its eyes glowing, you've entered the range of the demon.

45

102

Demon Scream

ELITE

Demon Scream

Burn 6%

Splash 5%

Once you can see its eyes glowing, you've entered the range of the demon.

45

105

Vatra Flame

ELITE

Vatra Flame

Burn 8%

2X Damage 3%

The Vatra Flame likes to leave nothing but smoking rubble in its wake.

28

102

Scorcher

COMMON

Scorcher

Burn 2%

Improvements in the fuel of this flamethrower enable it to deliver a burst of heat that can linger and cause additional burn damage.

28

102

Scorcher

COMMON

Scorcher

Burn 2%

Improvements in the fuel of this flamethrower enable it to deliver a burst of heat that can linger and cause additional burn damage.

24

101

Double Flame

COMMON

Double Flame

2X Damage 5%

Two streams of fire vulcanize your opponents. They will burn.

24

101

Double Flame

COMMON

Double Flame

2X Damage 5%

Two streams of fire vulcanize your opponents. They will burn.

If purchased individually, these weapons alone would cost:
3250 Ferrite
2860 Bioptics
42 Crystal
47 Niodes

 

Buy a Cindron

Ferrite: 2500
Bioptics: 1500
Niodes: 75