Ferrite: |
12450 |
Bioptics: |
9130 |
Crystal: |
265 |
Building on the success of the Rook, Star Factories created a heavier mech with more maneuverability at a more accessible price.
Designers of the prototype Ballista struggled to find an ideal combination of speed, firepower and durability. In the end, they built a crowning achievement in the 80-ton class of mech, featuring a heavy shell and the capacity to unload copious amounts of ordinance quickly. It uses reverse-engineered technology from the Bishop and its adapted energy regulator, giving it more maneuverability than designs such as the Orester, although it remains a relatively slow-moving mech.
Statistical Readout | |
---|---|
Tonnage | 80 |
Armor Points | 185 |
Start Weapons | 7 |
Min Level | 59 |
Min Heavy Skill | 35 |
Levels/Weapon | 6 |
Manufacturer | Star Factories |
Bonuses | |
---|---|
Build | Missile Damage + 5% |
Build | Speed - 8 |
Level 4 | Laser Shield 4% |
Level 5 | + 1 Cockpit Slot |
Level 6 | + 1 Weapon Slot |
Level 8 | Missile Damage + 5% |
Level 10 | + 1 Chassis Slot |
Level 11 | Speed + 2 |
Level 12 | + 1 Chassis Slot |
Level 12
+ every 6 levels |
+ 1 Weapon Slot |
Level 15 | + 1 Engine Slot |
Level 16 | Missile Damage + 5% |
Level 20 | + 1 Shield Slot |
Level 22 | Speed + 2 |
Level 24 | + 1 Engine Slot |
Level 24 | Laser Shield 4% |
Level 24 | Missile Damage + 5% |
Level 25 | + 1 Cockpit Slot |
Level 28 | Proj. Shield (5) |
Level 28 | + 1 Shield Slot |
Level 30 | + 1 Chassis Slot |
Level 32 | Missile Damage + 5% |
Level 33 | Speed + 2 |
Level 35 | + 1 Engine Slot |
Level 36 | Proj. Shield (5) |
Level 38 | + 1 Cockpit Slot |
Level 40 | Missile Damage + 5% |
Level 40 | + 1 Shield Slot |
Level 44 | Speed + 2 |
Level 45 | + 1 Cockpit Slot |
Level 48 | + 1 Cockpit Slot |
Level 48 | Missile Damage + 5% |
Level 50 | Freeze 15% |
Level 50 | Speed + 10 |
Level 55 | Speed + 2 |
Level 56 | Missile Damage + 5% |
Level 60 | Crit-Kill 5% |
Level 60 | + 1 Chassis Slot |
Level 62 | Proj. Shield (15) |
Level 64 | Missile Damage + 5% |
Level 66 | Speed + 2 |
Level 70 | + 1 Shield Slot |
Level 72 | Missile Damage + 5% |
Level 77 | Speed + 2 |
Level 80 | Missile Damage + 5% |
Level 88 | Missile Damage + 5% |
Level 90 | + 1 Cockpit Slot |
Level 100 | Precision (10) |
Level 103 | Laser Shield 2% |
Level 111 | Missile Damage + 2% |
Level 116 | Speed + 1 |
Level 123 | Missile Damage + 2% |
Level 195 | Speed + 1 |
Level 200 | + 1 Engine Slot |
Level 206 | Missile Damage + 2% |
Level 217 | Laser Shield 2% |
Level 227 | Proj. Shield (2) |
Level 230 | Missile Damage + 2% |
Level 233 | Speed + 1 |
Level 244 | Proj. Shield (2) |
Level 248 | Missile Damage + 2% |
Level 258 | Speed + 1 |
Level 269 | Missile Damage + 2% |
Level 279 | Speed + 1 |
Level 285 | + 1 Chassis Slot |
Level 292 | Freeze 5% |
Level 305 | Speed + 1 |
Level 316 | Missile Damage + 2% |
Level 322 | Crit-Kill 2% |
Level 329 | Proj. Shield (5) |
Level 342 | Missile Damage + 2% |
Level 349 | Speed + 1 |
Level 355 | + 1 Shield Slot |
Level 363 | Missile Damage + 2% |
Level 379 | Speed + 1 |
Level 387 | Missile Damage + 2% |
Level 400 | + 1 Cockpit Slot |
In recent years these behemoths have been in increasing demand and are now being deployed in the front line units on every major battlefield. In the recent Christmas war, field reports described moments when as many as three mechs at a time were being brought down in crossfire; but the Ballista prototype reportedly shrugged off the barrage of fire and continued to deliver its rain of missiles.
High density materials in the Ballista's armor make it resistant to the fastest and most common weapons on the battlefield: kinetic projectile impacts and laser fire. A roomy two-pilot cockpit allows one pilot to focus on maneuvering while the other engages targets. "Shoot and scoot" has long been the credo of both ballistic and rocket powered artillery and this mecha does that well. Also, in certain terrain and line-of-sight situations the long-range missiles employed by the Ballista can be devastating. It can play a pivotal role in either a front-line or rear-guard maneuver.
The Ballista has a unique power flow surging through the prototype Tiáolì-Pán missile launcher delivery system. The holmium wiring, with crystal node elements, produces surges of electrical discharge, both increasing the speed at which missiles can be fired and occasionally flooding targets hit by missiles with electrical current, shorting circuits and shutting down their ability to pursue forces. It has been found that the discharge can also be used to power a limited suite of shielding (including shielding against laser fire).
Like the Rook, the Ballista has high accuracy, a high volume of fire and a high rate of fire for missile systems. Based on the fact that not one Ballista class prototype was lost in the Christmas war, you can expect to see more and more frequent deployment of this mech.
Midas-class missiles are unique--their blast radius renders most radioactive elements inert upon impact.
Midas-class missiles are unique--their blast radius renders most radioactive elements inert upon impact.
Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.
Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.
Lesser forces have been known to quickly retreat at the mere sight of this terrifying weapon.
A powerful, swarm-based missile rack. Features subfield targeting and class Z missile thrusters.
A powerful, swarm-based missile rack. Features subfield targeting and class Z missile thrusters.
If purchased individually, these weapons alone would cost:
11300 Ferrite
7200 Bioptics
272 Crystal
Ferrite: |
12450 |
Bioptics: |
9130 |
Crystal: |
265 |