Ignis

Ferrite: 16000
Bioptics: 13500
Niodes: 135

As clans continued to scour the known universe for resources to expand their influence throughout the galaxy, a mysterious discovery in a remote area of the Yomi Reefs may have altered the nature of Mecha warfare forever.

Statistical Readout
Tonnage 90
Armor Points 230
Start Weapons 12
Min Level 75
Min Heavy Skill 45
Levels/Weapon 4
Manufacturer Alpha Corporation
Bonuses
Build Fire Damage + 8%
Build Dodge (2)
Build Speed - 28
Build Proj. Shield (10)
Level 1 + 1 Engine Slot
Level 2 Speed + 6
Level 3 + 1 Cockpit Slot
Level 4 + 1 Weapon Slot
Level 5 + 1 Cockpit Slot
Level 5 + 1 Engine Slot
Level 7 + 1 Chassis Slot
Level 8
+ every 4 levels
+ 1 Weapon Slot
Level 9 Fire Damage + 10%
Level 10 + 1 Shield Slot
Level 11 + 1 Chassis Slot
Level 12 Speed + 6
Level 13 Fire Shield (25)
Level 14 + 1 Shield Slot
Level 15 + 1 Cockpit Slot
Level 17 + 1 Chassis Slot
Level 19 Fire Damage + 10%
Level 21 Laser Shield (25)
Level 22 Speed + 6
Level 23 + 1 Cockpit Slot
Level 25 Dodge (2)
Level 26 + 1 Shield Slot
Level 29 Fire Damage + 10%
Level 30 + 1 Engine Slot
Level 32 Speed + 6
Level 33 2X Damage 10%
Level 35 Dodge (4)
Level 36 + 1 Chassis Slot
Level 38 + 1 Engine Slot
Level 39 Fire Damage + 10%
Level 41 + 1 Cockpit Slot
Level 42 Speed + 6
Level 43 + 1 Shield Slot
Level 45 Dodge (4)
Level 50 Fire Damage + 20%
Level 50 Fork 10%
Level 52 Speed + 4
Level 66 + 1 Shield Slot
Level 69 Speed + 8
Level 71 Fire Damage + 10%
Level 82 Fork 5%
Level 85 Fire Damage + 10%
Level 86 + 1 Engine Slot
Level 88 Speed + 5
Level 95 Crit-Kill 4%
Level 100 Dodge (15)
Level 105 Fire Damage + 10%
Level 106 + 1 Chassis Slot
Level 106 Speed + 5
Level 110 Auto Repair (4)
Level 120 Splash 10%
Level 125 + 1 Cockpit Slot
Level 140 Fork 10%
Level 144 Speed + 2
Level 153 Fire Damage + 5%
Level 162 Speed + 2
Level 170 Fire Shield (5)
Level 177 Fire Damage + 5%
Level 181 Laser Shield (5)
Level 184 Speed + 2
Level 189 Dodge (2)
Level 193 Fire Damage + 5%
Level 196 Speed + 2
Level 200 2X Damage 5%
Level 208 Dodge (2)
Level 213 Fire Damage + 5%
Level 235 Speed + 2
Level 240 Dodge (2)
Level 243 Fork 5%
Level 250 + 1 Shield Slot
Level 282 Fire Damage + 5%
Level 293 Speed + 2
Level 300 + 1 Engine Slot
Level 305 Speed + 2
Level 315 Fire Damage + 5%
Level 320 Fork 2%
Level 328 Fire Damage + 5%
Level 336 Speed + 2
Level 350 Crit-Kill 2%
Level 350 + 1 Chassis Slot
Level 365 Dodge (5)
Level 375 Fire Damage + 5%
Level 379 Speed + 2
Level 387 Auto Repair (2)
Level 397 Splash 5%
Level 400 + 1 Cockpit Slot
Level 400 Fork 5%

A Chessmen RND scouting party was scavenging for new sources of Niobium among the desolate dunes deep inland on Yomi, and there they stumbled upon the ruins of some sort of ancient mining village. The town, even in shambles, was a wonder in itself. It looked as if all the villages infrastructure had once operated via a series of neural-niode links. The extent of the destruction made it impossible to discern how these links were controlled, or more to the point, who controlled them, but certainly no human could have the capacity to operate so complex a system on his own.

As strange as this scene was, the scouts found more pressing matters to investigate. For it was what they found at the site of the depleted mine that drew their attention�a squadron of disabled Mecha unlike any they had ever seen towered above their Hoplites. They were dominating and fearsome even as they stood shut down, like monstrous shadows of a bygone age. First Scout Richard Laverty reported their discovery with trepidation.

�Command, I dont know if these are Mecha or monsters, but youre going to want to see these things for yourselves.�

Reverse engineering of the beast-like Mecha revealed much about their design, though little of their origins. A complex array of ball-and-socket joints formed a long spine that moved in waves to propel and turn the body with considerable speed and agility, providing surprising maneuverability for such a huge Mecha. Each joint housed its own micro-niode, governed as one by a larger niode in the Mechas central controls. The system offered its pilot unprecedented contact with the Mechas sensors, increasing response time and accuracy. An elegant and innovative weaving of plating and force shields would protect the Mecha without inhibiting its movement, while also providing substantial thermoregulatory power. Combined with its low profile (for its overall size), the machine would be difficult to hit on the move, and resilient to energy weapons or fire.

It was obvious to any student of archaeology that the design was meant to imitate the form of the dinosaur Stegosaurus Armatus, the �armored-roof lizard�. Its creator had clearly studied archaeology himself, as the Mechas design synthesized Stegosaurus millions of years of evolutionary refinement with advanced neuro-kinetic science to produce an incredibly effective killing machine.

The real discovery was not its shape, however. The most awesome aspect of the Mecha was its weapons array. The kite-shaped plates along the back vibrated at impossible frequencies to generate a plasma cone of intense energy. Early tests incinerated all the monitoring shields and equipment the RND teams used on their best fire-based weaponry. As the winds of Yomi scattered the ashes of the first research team, the new recruits spent months just to devise shielding that could withstand the heat waves long enough to get a reading. When they did, it was clear they had a weapon that would ravage any Mecha unfortunate enough to find itself facing this formidable opponent. The Ignis, as they came to call it, would change the very face of battle.

And what of its creators? Who had the advanced technological know-how to engineer such a terrible machine, and where were they now? Why had the Ignis been abandoned, disabled, amongst the ruins of the ancient village?

Legendary Pilots

  • Leeboy Wegenast

    Leeboy Wegenast

    Leeboy Wegenast is a renowned pilot in Cogwerk Port, headquarters of the King of the Mountain circuits, whose red carpet he has already transited many times as a champion in the category of the middle divisions.

    But the name of this pilot really shone in 3331, thanks to his tactical and strategic qualities, when during the Clan War tournament he masterfully guided his clan, The Brotherhood-1st Kearney Highlanders, against the Black Star Bandits, starring for the first time in history a victory of the Brotherhood on a Black Star unit and becoming the champions in the 8th division. Of course, Black Star took his revenge, recruiting him into their ranks as soon as possible, where he joined the famous Black Star Lycan Rangers, a frequent champion in the third or fourth Divisions.

    If your sensors detect a sudden overheating of your Mech engine, prepare the extinguishers: Leeboy could be flanking you aboard his flaming Ignis-One, ready to turn you into a barbecue.

  • KiloToneRecoil

    KiloToneRecoil

    He sharpened his piloting skills alone in the depths of the outer sphere until he was found to be a capable technician & tactician under the wings of The Brotherhood (NWHL). After hunting down & replacing his traitorous former C/O, he now spends most of his time privately seeing how many things he can burn at once with his Ignis weapons!

  • Michael Brown

    Michael Brown

    A former member of Clan Cyberstorm, (the same Clan which first discovered the Aspis), now a journeyman of sorts, has earned the reputation of being a particularly brutal Ignis pilot. He prefers to think of himself as..."fervent", warming the hearts (and reactor cores) of enemy squadrons. His Ignis is uniquely marked and unmistakable. This pilot should not be trifled with and extreme caution should be used when engaging him on the battlefield!

Armament

Ignis comes fully equiped with:

105

104

Hephaistos

ELITE

Hephaistos

Burn 38%

Splash 11%

The God of fire demands a sacrifice.

88

90

Jurassic Blast

ELITE

Jurassic Blast

Burn 30%

Wide Fork 10%

Someone once said, "I want to set those mecha over there on fire, but I'm just not close enough to get the job done. I need a flame-thrower."

88

90

Jurassic Blast

ELITE

Jurassic Blast

Burn 30%

Wide Fork 10%

Someone once said, "I want to set those mecha over there on fire, but I'm just not close enough to get the job done. I need a flame-thrower."

35

102

Heatray

ELITE

Heatray

Burn 3%

Precision (2)

This high precision thermal energy ray was originally designed as a salvage tool.

30

103

Square Flame

COMMON

Square Flame

2X Damage 2%

3X Damage 2%

Four small streams of fire engulf opponents mech's in fire. Surround mechs with flames on all sides.

30

103

Square Flame

COMMON

Square Flame

2X Damage 2%

3X Damage 2%

Four small streams of fire engulf opponents mech's in fire. Surround mechs with flames on all sides.

30

103

Square Flame

COMMON

Square Flame

2X Damage 2%

3X Damage 2%

Four small streams of fire engulf opponents mech's in fire. Surround mechs with flames on all sides.

30

103

Square Flame

COMMON

Square Flame

2X Damage 2%

3X Damage 2%

Four small streams of fire engulf opponents mech's in fire. Surround mechs with flames on all sides.

30

103

Square Flame

COMMON

Square Flame

2X Damage 2%

3X Damage 2%

Four small streams of fire engulf opponents mech's in fire. Surround mechs with flames on all sides.

30

103

Square Flame

COMMON

Square Flame

2X Damage 2%

3X Damage 2%

Four small streams of fire engulf opponents mech's in fire. Surround mechs with flames on all sides.

30

103

Square Flame

COMMON

Square Flame

2X Damage 2%

3X Damage 2%

Four small streams of fire engulf opponents mech's in fire. Surround mechs with flames on all sides.

30

103

Square Flame

COMMON

Square Flame

2X Damage 2%

3X Damage 2%

Four small streams of fire engulf opponents mech's in fire. Surround mechs with flames on all sides.

If purchased individually, these weapons alone would cost:
9430 Ferrite
8478 Bioptics
112 Crystal
86 Niodes

 

Buy an Ignis

Ferrite: 16000
Bioptics: 13500
Niodes: 135